Install
$ agentstack add skill-thanhnguyxnorg-blendops-output-format-decision ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
output-format-decision
Purpose
Avoid mismatched output formats (e.g., JPEG for VFX, EXR for web, TIFF for social). Match format to consumer pipeline.
Quick start
- name the consumer
- pick one format per output stream
- pin bit depth + compression + alpha rules
- emit a 4-line config
When to use
- before render
- when consumer requires specific format
- when transparency / HDR / loss tolerance matters
When not to use
- raw modeling without rendering
- 3D exports (use
glb-mobile-performance-budget/glb-animation-handoff)
Trigger phrases
- "PNG or JPEG"
- "do we need EXR"
- "what format for the web"
Prerequisites / readiness
- consumer pipeline known
- color management decision made (
color-management-decision)
Input schema
Required inputs
| Input | Why it is required | |---|---| | Consumer | Drives format choice | | Color management config | Filmic / sRGB / Linear affects format | | Transparency required? | Drives PNG vs JPG |
Optional inputs
| Input | Use | |---|---| | File-size budget | Compression decision | | Multi-resolution requirement | Format-per-tier |
Assumptions to confirm
- The consumer can read the chosen format (verify if non-default).
- Lossy compression is acceptable when chosen.
Output schema
Primary output
A 4-line format record per output stream: format, bit depth, compression, alpha.
Secondary output
- per-output stream rules
- caveats per choice
- evidence label
Evidence / caveat output
Runtime status: Not Run | Attempted | Produced | Verified | Failed | Blocked / Not Run
Artifact status: Not Run | Not Produced | Produced | Verified | Failed
Evidence used:
Limitations:
Required laws
../../laws/evidence-before-done.md../../laws/non-blender-user-language.md../../laws/no-arbitrary-python-interface.md../../laws/official-runtime-only.md
Official runtime boundary
Decision skill — does not run Blender. Pins format; operator applies to scene render output.
Operating procedure
- Identify consumer + color management config.
- Select format per
references/format-decision-matrix.md. - Pin bit depth + compression + alpha.
- List caveats.
- Hand off to render evidence.
Decision tree
Web hero (sRGB)?
→ PNG (lossless) or WebP (smaller, modern browsers); 8-bit; alpha if needed
JPEG-only consumer?
→ JPG; 8-bit; no alpha; quality 85-95
VFX / film pipeline?
→ OpenEXR; 16-bit half float; ZIP compression; alpha as channel
Print?
→ TIFF; 16-bit; LZW or no compression; CMYK/sRGB per print prep
Social / mobile (WebP-first)?
→ WebP; 8-bit; alpha optional; quality 85-90
HDR display delivery?
→ PNG-16 or OpenEXR; verify consumer supports HDR display
Playbooks
Playbook A: Web hero PNG
PNG, 8-bit per channel, sRGB color space, alpha if needed. Output ~2-5 MB at 1920×1080.
Playbook B: VFX EXR
OpenEXR, 16-bit half float, Linear, alpha as channel, ZIP compression. Multi-pass support.
Playbook C: Mobile-first social
WebP, 8-bit, sRGB, alpha optional, quality 85-90. Output ~50-200 KB at 1080×1080.
Playbook D: Print
TIFF, 16-bit, sRGB, no compression. Output 5-50 MB at print resolution.
Mode handling
Text-only mode
Format record only.
Runtime-ready mode
After render, verify file actually saved in chosen format + bit depth.
Blocked runtime mode
Format record only.
Validation checklist
- [ ] Consumer + color config identified
- [ ] Format chosen
- [ ] Bit depth chosen
- [ ] Compression chosen
- [ ] Alpha rule explicit
- [ ] Caveats listed
Pass / Warn / Fail rubric
| Verdict | Criteria | |---|---| | Pass | Format + bit depth + compression + alpha pinned; matches consumer; caveats listed. | | Warn | Format pinned but compression / alpha ambiguous. | | Fail | Wrong format for consumer (JPEG for VFX, EXR for web), missing bit depth, "any format" answer. |
Failure handling
- Consumer unknown → ask once; default to PNG sRGB 8-bit.
- Multiple consumers → pick most-restrictive, render once; or render multiple outputs.
Troubleshooting
| Problem | Response | |---|---| | File too large | Reduce bit depth, increase compression, switch to WebP / JPG | | HDR data lost | Switch to OpenEXR or PNG 16-bit | | Alpha disappeared | Verify format supports alpha (PNG / WebP / EXR yes; JPG no) | | Color shift in delivered file | Verify color management config matches; verify consumer handles sRGB correctly |
Best practices
- Render once per consumer; do not "convert later" unless testing.
- For web: WebP is smaller than PNG with same quality; use it if consumer supports.
- For VFX: always EXR; never JPG / PNG for that pipeline.
- Document the format in render evidence.
Good examples
- "Web hero. PNG, 8-bit, sRGB, alpha if needed. Compression: lossless."
Bad examples
- "Save as PNG." — no bit depth, color space.
User-facing response template
Consumer:
Color config:
Output(s):
: , , , ,
Caveats:
Limitations:
Next: render-export-evidence
Anti-patterns
- "Any format will work."
- JPEG for VFX.
- 8-bit for HDR delivery.
- Lossy compression where archival is required.
Cross-skill handoff
- Color management →
../color-management-decision/SKILL.md - Render evidence →
../render-export-evidence/SKILL.md - Engine choice →
../cycles-vs-eevee-decision/SKILL.md - Resolution →
../resolution-aspect-decision/SKILL.md
Non-goals
- Convert formats post-render.
- Run Blender.
- Compress / re-encode files.
References
references/format-decision-matrix.mdreferences/bit-depth-rules.mdreferences/compression-tradeoffs.md../../docs/skill-system.md
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: ThanhNguyxnOrg
- Source: ThanhNguyxnOrg/blendops
- License: MIT
- Homepage: https://github.com/ThanhNguyxnOrg/blendops
Install and usage instructions live in the source repository linked above.
Reviews
No reviews yet — be the first.
Write a review
Versions
- v0.1.0 Imported from the upstream source.