Install
$ agentstack add skill-uthumany-uthy-legacy-os-solution-brainstorming ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
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Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Solution Brainstorming
Overview
Brainstorming is the bridge from problem space to solution space. But unstructured brainstorming produces平庸 ideas. This skill provides structured ideation techniques — divergent thinking to generate possibilities, convergent thinking to select the most promising ones — all within constraints that make the process productive.
When to Use
- You've defined a problem and need solution options
- The obvious solutions are uninspired or already tried
- You want to involve the team in creative problem-solving
- You need to explore multiple approaches before committing
- Don't use for: well-known solutions to well-known problems (just build it), individual work (brainstorming works best with 2-5 people)
Instructions
Phase 1: Set Constraints (10 min)
Before generating ideas, define what's in bounds:
- Time: "We have one sprint to ship something. What can we build?"
- Resources: "We have one designer and two engineers."
- Quality bar: "It needs to work reliably but doesn't need to be beautiful."
- Must-nots: What's off the table?
Phase 2: Divergent Thinking (20 min)
Use these techniques to generate ideas:
SCAMPER:
- Substitute: What can we replace?
- Combine: What can we merge?
- Adapt: What existing solution can we borrow?
- Modify: What can we change?
- Put to other use: Who else could use this?
- Eliminate: What can we remove?
- Reverse: What's the opposite?
Crazy 8s: Each person folds paper into 8 sections. Draw one idea per section, 60 seconds each. 8 ideas in 8 minutes.
Worst Idea First: What's the WORST way to solve this? Then invert it — the opposite is often creative.
Analogy Thinking: "How would [Amazon/Uber/Apple/Notion] solve this?"
Phase 3: Capture Everything
- One idea per sticky note / card
- No judgment during divergence
- Wild ideas encouraged (they often spark practical ones)
- Aim for 20-40 ideas total
Phase 4: Convergent Thinking (15 min)
- Cluster related ideas into themes
- Dot vote: Each person gets 3-5 votes
- Top ideas get 3+ votes → move to prioritization
- Capture runner-ups — they might be useful later
Phase 5: Next Steps
For the top ideas:
- Briefly describe each at a high level
- Identify what assumptions need testing
- Assign a "champion" to explore each idea further
- Schedule a follow-up to converge on final selection
Sample Output
Problem: Users don't reach the aha moment in our onboarding
Technique: SCAMPER
- Substitute: Replace tutorial with interactive product tour
- Combine: Onboarding + first workflow = "learn by doing"
- Adapt: Duolingo-style progressive disclosure
- Eliminate: Remove signup, let them use the product first
- Reverse: Don't onboard users — onboard their data first
Top 3 ideas: (1) Learn-by-doing template, (2) No-signup sandbox, (3) Personalized onboarding based on role
Common Pitfalls
- Judging too early — The "yes, but..." reflex kills creativity. Keep divergence and convergence separate
- Too many constraints — No constraints = no focus. Too many constraints = no creativity. Find the balance
- Dominant voices — The loudest person's ideas shouldn't win. Use dot voting or anonymous submission
- Skipping the "bad" ideas — The worst idea often contains the seed of the best idea
- No follow-through — Brainstorming without prioritization and action is just an interesting conversation
Verification Checklist
- [ ] Constraints defined before ideation
- [ ] Divergent and convergent phases kept separate
- [ ] 20+ ideas generated
- [ ] Top ideas identified with dot voting
- [ ] Next steps assigned for each top idea
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: uthumany
- Source: uthumany/uthy-legacy-os
- License: MIT
- Homepage: https://uthumany.github.io/uthy-legacy-os/
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.