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Movie Pipeline

skill-wanshuiyin-aris-movie-director-movie-pipeline · by wanshuiyin

End-to-end Pipeline A in ONE slash-command — turn a fuzzy story idea into a cross-model-audited, image-based movie + a clickable viewer. Chains comic-author (Phase 1 — intent→style→outline→storyboard→assets→blueprints→prompts→comic.json) → the zero-credit p0_proof gate → comic-director (Phase 2/3 — the audited spiral bake → HTML viewer). Two hard HUMAN gates (intent + outline) pause for approval;…

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Install

$ agentstack add skill-wanshuiyin-aris-movie-director-movie-pipeline

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution Used
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

movie-pipeline — Pipeline A, end-to-end (one slash-command)

The whole of Figure 1 as ONE agent workflow: a fuzzy idea → a cross-model-audited, image-based movie + a clickable viewer. You invoke it like an ARIS workflow — /movie-pipeline "a short film about an autonomous research run" — and your coding agent (Claude, Codex, …) drives the chain below, pausing only at the two human story gates.

> "One command" = one slash-command an agent RUNS — not a deterministic shell binary (the same paradigm as > ARIS's /research-pipeline). So: it needs a coding-agent runtime; it is non-deterministic (a step may rarely > not fire — that is safe, because each layer consumes the prior locked node, so a skipped step leaves the > next gate's input unresolved and it fails closed, never ships something wrong); and it pauses at intent > + outline for your approval. The deterministic, no-agent slice is Phase 2/3 > ([comic-director](../comic-director/SKILL.md)'s run_comic.py), which also runs standalone in CI.

The chain (what the one command runs, in order)

  1. Phase 1 — author the source of truth → [comic-author](../comic-author/SKILL.md): intent (human gate)

→ style lock → outline (human gate) → storyboard → assets (准×3 locked) → blueprints → prompts → schema-valid comic.json. Each step is its own detailed skill + a cross-model --gate.

  1. Zero-credit proofcomic-cross-layer-gate --gate p0_proof: a text-only cross-model adversarial

review of the compiled comic.json + the machinery. Must be clean BEFORE one metered image credit is spent.

  1. Phase 2/3 — the audited spiral → [comic-director](../comic-director/SKILL.md): per panel, render the

content-SVG blueprint → codex image_gen → 3-reviewer panel_gate (blind-transcribe → deterministic token-diff) → KEEP / RETRY (≤4) / cross-frame rollback → page assembly_gate (≤6) → project to comic.json → single-file HTML viewer.

  1. Shipexamples//outputs/index.html. Optionally

[comic-blind-comparison-review](../comic-blind-comparison-review/SKILL.md) double-blind A/Bs it vs a naive one-shot baseline to prove the pipeline earned its cost.

Run it

> /movie-pipeline "«your fuzzy idea»"

Your agent authors Phase 1 (stopping for your intent + outline approval), clears the p0_proof gate, then bakes the audited spiral and builds the viewer. To run ONLY Phase 2/3 deterministically (CI / no agent runtime), once comic.json exists:

python3 skills/comic-director/scripts/run_comic.py --project examples/ --page  --panels S01,S02 --dry-run    # zero credit: prints bake prompts
python3 skills/comic-director/scripts/run_comic.py --project examples/ --page  --panels S01,S02 --finalize   # bake + rebuild the viewer

(run_comic.py is a standalone subprocess port of [packages/core/spiral_engine.js](../../packages/core/spiral_engine.js); both refuse to bake without a clean decision:p0_proof_* node unless you pass --skip-p0-proof, which forces the run non-shippable.)

The gates that keep it honest (all fail-closed)

  • Two human gates — intent + outline are story decisions: the agent drafts + cross-model-reviews them but

NEVER proceeds without your approval (the story-first rule, [acceptance-gate](../../protocols/acceptance-gate.md)).

  • p0proof before any credit (step 2) — also enforced in the engine (no clean p0proof node ⇒ refuse).
  • panel_gate — a baked frame whose number is wrong (+6.2 expected vs +6.25 observed) is rejected by a

deterministic token-diff; no model self-acquits; a non-convergent panel is flagged for you, never silently shipped.

  • A skipped step can't leak — because each layer's input is the prior locked node, a missed step is caught

by the next gate's unresolved input (fail-closed). That is why "the agent might not tool-call a step" is a safety property here, not a risk.

Prereqs

A coding-agent runtime for Phase 1 + the gates; codex + gemini CLIs + headless Chrome for the Phase-2/3 bake (python3 cli/preflight.py to verify). Copy the author-node shapes from [examples/comic_min_author/](../../examples/comicminauthor/); the full reference run (198-node trace) is [examples/comic_m3_audit/](../../examples/comicm3audit/).

Protocols

[acceptance-gate](../../protocols/acceptance-gate.md) — the human gates intent+outline; a different model family acquits the rest (loop can DRIVE, can't ACQUIT) · [artifact-integrity](../../protocols/artifact-integrity.md) — the agent that authors a layer never judges its own layer · [reviewer-independence](../../protocols/reviewer-independence.md) · [external-cadence](../../protocols/external-cadence.md).

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.