Install
$ agentstack add skill-worldofhacks-alex-style-alex-style ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ● Network access Used
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Alex Style
A fully local design arsenal aggregated from 19 curated sources. Everything — component source code, animation keyframes, icon SVGs, doc indexes, inspiration metadata, color palettes, font pairings — is vendored under vendor/ in this skill directory.
Hard rules
- Never fetch from the web what is vendored here. No WebFetch, no browser
tools, no registry CLIs for anything in the table below. The only network use is scripts/sync.sh to refresh, installing npm deps into the target project, and per-project font delivery (Fontshare kit downloads / next-font build-time fetches / one-time fontsource CDN file copies — sources/typography.md).
- Grep, don't read. The TSV indexes in
vendor/_index/are designed for
grep. Files marked never read fully below will blow your context — always grep or extract single items.
- Read the source card before first use of a source (
sources/.md,
60–120 lines each): license constraints, pitfalls, exact consume commands.
- For multi-section or multi-page builds, follow
orchestration.md—
dispatch parallel section agents only after writing the design brief.
Rule 0 — ambition (outranks every restraint below). A plain request is a request for the FULL treatment — "simple" means simple to use, never sparse. Fill EVERY expressive role the stack allows, each from its arsenal source, and prefer COMBINATIONS that cohere (that is what recipes.md exists for): direction + palette (inspiration/palettes.tsv) → type with real hierarchy → editorial furniture (kickers, pull-quotes, oversized numerals — recipes.md #9) → one designed hero moment (animated background, illustration, or text effect) → entrance choreography (animista/motion) → smooth scroll on marketing pages (lenis, wired to gsap when scenes scroll) → one icon family (phosphor) → social proof + stats. A build that leaves expressive roles unfilled — or uses one source where a proven recipe combines three — is the defect. Restraint rules are ceilings to build UP to, never targets. Every prompt is ELEVATED before routing (orchestration.md Phase 0 step 0): concept, signature moment, genre-ceiling plan, voice, aesthetic — you build the elevated brief, never the literal minimum. DEFAULT AESTHETIC — unless the user names their own: the house register, i.e. studio-grade art direction — composed like an editorial spread (characterful display type, kickers, pull-quotes, oversized numerals), warm living grounds (tinted paper/cream/warm ink — raw #fff/#000 is a generated tell), one saturated accent, asymmetric composition, and at least one visibly human touch. Dynamic and functional, but art-driven: it must read as designed by a boutique studio, never generated. Full spec + per-client translation rules: orchestration.md Phase 0 "Aesthetic". A user-named aesthetic replaces the register, never the craft bar. VARIATION IS PART OF CRAFT: worked examples in cards and first rows of TSVs are arbitrary, never defaults. For every hero moment, shortlist THREE candidate treatments from different sources/classes and pick the one most specific to THIS brief — if your pick is what every similar site would choose, re-pick. Uniqueness is MECHANICAL, not aspirational: shortlists start from random index slices — bash scripts/vary.sh [pattern] — never from grep order, and every build is checked against, then appended to, ledger.tsv (orchestration.md "Variation protocol") so signature choices — palette, display face, hero treatment, background, text effect, motion family, human touch, layout archetype — never repeat recent builds. Judge your own output the way it will be judged (evals/judging.md): arsenal utilization and variation, whether the page is impressive/exciting/engaging, and craft.
The arsenal
| Slug | What | Size | Index (grep this) | Card | |---|---|---|---|---| | magicui | 77 animated React components (shadcn-style, MIT) | full source in vendor/magicui/r/*.json | _index/components.tsv | sources/magicui.md | | kokonutui | 46 polished React components (MIT) | vendor/kokonutui/r/*.json | _index/components.tsv | sources/kokonutui.md | | reactbits | 139 animated components, TS+Tailwind variant (MIT+Commons Clause) | vendor/reactbits/r/*.json | _index/components.tsv | sources/reactbits.md | | motion-primitives | 33 motion components (MIT) | vendor/motion-primitives/core/*.tsx + docs/ | _index/components.tsv | sources/motion-primitives.md | | gsap | GSAP 3.15 — core + ALL plugins now free (SplitText, ScrollTrigger, MorphSVG…) | vendor/gsap/llms.txt + official agent skills in vendor/gsap/skills/ | grep llms.txt | sources/gsap.md | | motion | Motion 12 (ex-Framer Motion), React + vanilla | vendor/motion/llms.txt doc index | grep llms.txt | sources/motion.md | | lenis | Smooth scroll 1.3.25 | vendor/lenis/ (llms.txt, READMEs, dist for zero-build) | read llms.txt (7KB, OK) | sources/lenis.md | | phosphor | 1,512 icons × 6 weights = 9,072 SVGs (MIT) | SVGs stay compressed in vendor/phosphor/core.tgz | _index/icons.tsv | sources/phosphor.md | | animista | 664 CSS keyframe animations (FreeBSD, attribution required) | vendor/animista/keyframes.css | _index/animista.tsv | sources/animista.md | | vanta | 14 animated WebGL backgrounds + pinned three.r134 | vendor/vanta/dist/ | _index/vanta.tsv | sources/vanta.md | | shadergradient | 10 shader gradient presets (React/R3F) | vendor/shadergradient/presets.ts | _index/shadergradient-presets.tsv | sources/shadergradient.md | | recent | 504 curated design references + 25 agent skills + 53 tools (metadata only) | vendor/recent/ | _index/inspiration.tsv, _index/recent-tools-skills.md | sources/recent.md | | layers | 1,000 design shots metadata + 100 palettes (5–6 colors) + tag taxonomy | vendor/layers/ | _index/inspiration.tsv, _index/palettes.tsv | sources/layers.md | | atropos | Layered 3D hover-depth SCENES @ 2.0.2 (MIT, zero-dep, 8.6KB working core) — per-layer data-atropos-offset planes + projected shadow + highlight sweep; vanilla/React/web-component from one pinned tarball | 15-file curated tarball subset (~91KB) + PIN.json byte pins in vendor/atropos/ | card-only, no TSV — sources/atropos.md IS the route | sources/atropos.md | | rough-notation | Hand-drawn ANNOTATIONS on live copy @ 0.5.1 (MIT, zero-dep bundled builds, ~10.7KB working core) — underline/circle/box/bracket/highlight/strike-through as animated SVG over real DOM text; vanilla IIFE/ESM + sanctioned React path via magicui highlighter | 10-file curated tarball subset (~45KB) + PIN.json byte pins in vendor/rough-notation/ | card-only, no TSV — sources/rough-notation.md IS the route | sources/rough-notation.md | | roughjs | Hand-sketched SHAPE PRIMITIVES @ 4.6.6 (MIT, 4 deps fully inlined in bundled builds, ~27KB working core) — wobbly line/rect/ellipse/polygon/arc/path, 7 fill styles, SVG/canvas/DOM-free generator; composes with DrawSVG (rough draws geometry, DrawSVG animates it) | 14-file curated tarball subset (~103KB) + PIN.json byte pins in vendor/roughjs/ | card-only, no TSV — sources/roughjs.md IS the route | sources/roughjs.md | | paper-shaders | 29 zero-dep WebGL2 shaders @ 0.0.78 (Apache-2.0, LICENSE+NOTICE travel) — print-register textures (grain, paper, halftone, dither) + 2D gradient fields + vivid set (liquid metal, god rays…); React components AND zero-build relative-import ESM from two pinned tarballs | curated tarball subsets, maps excluded (~551KB) + PIN.json sha1/byte pins in vendor/paper-shaders/{core,react}/ | _index/paper-shaders.tsv | sources/paper-shaders.md | | fancy | 15-item CURATED editorial/typographic subset @ f9f62c6 (MIT) — animated underline suite, letter-swap nav hovers, media-between-text, marquee/element/text-along-SVG-path, REAL variable-font axis animation, elastic line, gooey/pixelate SVG filters; rest of registry gated out as duplicates | vendor/fancy/r/*.json (15 items + 3 elastic-line hooks) + PIN.json commit pin | _index/components.tsv | sources/fancy.md | | typography | 47 verified display/body/mono pairings across 16 registers (fontsource OFL-1.1 npm + Fontshare ITF-FFL download-only; metadata only, zero binaries) | 1 TSV, ~13KB | _index/typography.tsv | sources/typography.md |
Routing: task → moves
All paths relative to this skill directory. Column layouts of each TSV are in its # header line.
Need a component (hero, card, button, text effect, marquee, ticker, dock…)
grep -i "" vendor/_index/components.tsv # 295 rows, 4 sources
bash scripts/vary.sh vendor/_index/components.tsv 8 "ticker|count"
# ^ when several classmates fit a role, shortlist from a RANDOM slice, not grep order
Not in the arsenal (hand-build from brief tokens): pricing tables, forms, data tables, auth screens. Hand-build these as EDITORIAL objects — brief type furniture, hairline rules, oversized numerals (recipes.md #9) — on plain markup. shadcn/ui primitives are allowed ONLY as unstyled plumbing (focus, aria, keyboard skeletons) and must be fully re-dressed in brief tokens: the stock shadcn look — default card/button styling, muted-gray neutrals, rounded-corner sameness — is a generated tell and NEVER ships. Then read ONLY the matched item file (r/.json → .files[0].content has full source; motion-primitives are plain .tsx). Copy into the project, install its npm_deps, satisfy registry_deps (shadcn/ui parts — plumbing only; any visible primitive gets re-dressed in brief tokens). Extraction: bash scripts/get-component.sh [--deps|--files] — works with jq, node, or python3, whichever exists; prefer it over raw jq on unknown machines.
Need an icon
grep -i "" vendor/_index/icons.tsv # searches names + tags
bash scripts/get-icon.sh # emits single SVG
React projects: npm i @phosphor-icons/react and import by pascal_name instead. Pick ONE weight per project (duotone/regular for UI chrome; fill for emphasis). Note: non-regular SVG filenames carry the weight suffix (heart-fill.svg) — get-icon.sh handles this; when swapping icons from copied components, replace their lucide/radix icons with phosphor to keep one icon family.
Need a micro-animation (entrance, exit, attention, text effect)
grep -i "slide-in\|scale-in\|" vendor/_index/animista.tsv
bash scripts/vary.sh vendor/_index/animista.tsv 8 "" # random-slice shortlist (664 rows)
grep -o '@keyframes {[^@]*' vendor/animista/keyframes.css # extract one
Defaults (duration/easing/fill) are in the TSV — scale down to 150–250ms for small surfaces (popovers, toasts). Never read keyframes.css fully.
Need an animated background or surface texture
- Print textures (grain, paper, halftone, dither) + 2D gradient fields:
_index/paper-shaders.tsv→sources/paper-shaders.md(zero-dep WebGL2; recolor law!) - WebGL scenes (birds, waves, fog, net, globe…):
_index/vanta.tsv→ cardsources/vanta.md(three r134 trap!) - Shader gradients (plane/sphere/water):
_index/shadergradient-presets.tsv→sources/shadergradient.md - Component-based (particles, grids, beams): grep
background\|grid\|particleincomponents.tsv
All four lanes stay open — route by the brief's register, never delist an option.
Need a human touch (hand-drawn annotation, organic motif, sketch accent)
- Annotate live copy (underline/circle/box/bracket/highlight/strike-through):
sources/rough-notation.md — vanilla IIFE/ESM, or the vendored magicui highlighter wrapper in React (override its pink default with brief colors).
- Organic shapes/motifs/hachure texture blocks:
sources/roughjs.md(accent-only law). - Draw-on of custom-authored art paths: GSAP DrawSVG (
sources/gsap.md).
The three-way boundary law lives in sources/roughjs.md; rotation via the ledger's human_touch axis.
Need type / a display face (do this at brief time, with the palette)
bash scripts/vary.sh vendor/_index/typography.tsv 8 "" # 47 pairings, 16 registers
Sample at PAIR level and ship the row — display/body/mono were chosen together; never Frankenstein two rows' display faces. The display face is a ledger signature axis (never repeat the last build's). fontsource: rows are npm/ self-host OK (OFL-1.1); fontshare: rows are ITF-FFL — per-project download only, NEVER vendored or copied between projects. License box + per-stack consume commands (next/font, @fontsource import, kit curl): sources/typography.md.
Need depth/parallax (hero layers, mouse-follow art, drifting section images, hover-depth cards) → Scroll + mouse parallax: recipes.md #8 (the depth system — GSAP ScrollTrigger on the lenis spine + gsap.quickTo; no dedicated parallax lib ever — they all lost the head-to-head to what is already vendored). → Layered 3D hover-depth CARDS → sources/atropos.md (card-only source). Boundary law: multi-plane hover scene → atropos; single-plane tilt → reactbits TiltedCard/motion-primitives tilt via components.tsv — never upgrade plain tilt to atropos. Non-optional (library has ZERO built-in handling): prefers-reduced-motion gate + rotateTouch: 'scroll-y'; cap 6–8 instances/page (perpetual rAF each), IntersectionObserver destroy/re-init in grids.
Need scroll behavior (smooth scroll, scroll-driven animation) → sources/lenis.md; pair with GSAP ScrollTrigger via sources/gsap.md.
Need imperative/timeline animation (SVG morph, split text, complex sequences) → sources/gsap.md. Official GSAP agent guidance is vendored at vendor/gsap/skills/ — read the relevant skill before writing GSAP code. Declarative React animation (springs, layout, gestures) → sources/motion.md.
Need direction, inspiration, or a palette (do this FIRST for new designs)
bash scripts/vary.sh vendor/_index/inspiration.tsv 10 "" # 1,504 curated refs, random slice
bash scripts/vary.sh vendor/_index/palettes.tsv 8 light-ui # tagged dark-ui/light-ui/accent-only
Always sample — never take the head of a grep; re-run for a fresh slice if the sample is weak. Then run the ledger check (orchestration.md "Variation protocol") before committing to signature choices. Distill into a written design brief (see orchestration.md). Reference metadata only — never copy imagery; sources are for direction, not assets.
Building a full page/site → orchestration.md (parallel swarm playbook). Combining sources (hero + bg + scroll + icons) → recipes.md — its Craft floor applies to EVERY build, swarm or solo, no matter how basic the prompt.
Token discipline
| File | Access | |---|---| | vendor/_index/*.tsv (large: icons 1,512 / inspiration 1,504 / components 295 rows) | grep only | | vendor/_index/{vanta,shadergradient-presets,licenses,palettes,paper-shaders,typography}.tsv (tiny) | reading fully is fine | | vendor/{rough-notation,roughjs}/*.d.ts + vendor/paper-shaders/*/dist | .d.ts for options; dists are copy-not-read (normal use copies files without reading them) | | vendor/*/llms-full.txt (magicui 648KB, kokonutui 369KB) | NEVER read; grep for a component name only as fallback | | vendor/animista/keyframes.css (394KB, minified) | grep -o single keyframes | | vendor/phosphor/core.tgz / icons.ts | get-icon.sh / grep TSV | | vendor/*/r/.json, core/*.tsx | read whole item — this is the payload | | sources/*.md, recipes.md, orchestration.md | read whole file | | vendor/atropos/atropos.d.ts (932B) + atropos.mjs (readable core) | .d.ts for options; read atropos.mjs only when patching — normal use copies atropos.min.js + atropos.min.css without reading | | vendor/gsap/llms.txt, vendor/motion/llms.txt | grep for topic, then read only the vendored skill/section |
License constraints
For any license/resale/audit question: cat vendor/_index/licenses.tsv — one row per source with r
…
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: worldofhacks
- Source: worldofhacks/alex-style
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.