Minecraft Permissions Admin
Administer Minecraft server permissions for 1.21.x, centered on LuckPerms and common Vault-integrated stacks. Use for groups, tracks, inheritance, contexts, temporary grants, staff role design, user audits, permission exports, rollback-safe edits, and plugin permission triage across Java servers and crossplay environments.
Minecraft Resource Pack Conversion
Convert or assist conversion of Minecraft Java Edition resource packs to Bedrock Edition resource packs for 1.21.x. Use for Java pack inspection, choosing Thunder or Geyser PackConverter for simple packs, JE2BE for PBR or RTX-oriented packs, running the bundled conversion helper, producing .mcpack outputs, reporting unsupported Java-only assets, and planning manual Bedrock fixes.
Minecraft Resource Pack
Create and edit Minecraft resource packs for 1.21.x including custom block models, item models, blockstate definitions, textures (PNG format requirements), sounds.json, custom fonts, MCMETA animation files, OptiFine CIT (Custom Item Textures), and pack.mcmeta format. Covers the full block/item model JSON schema (parent, textures, elements, display, overrides), multi-layer items, GUI textures, GUI…
Minecraft Ci Release
Set up CI/CD pipelines, automated publishing, and release workflows for Minecraft mods and plugins for 1.21.x. Covers GitHub Actions matrix builds for NeoForge and Fabric, automated publishing to Modrinth (via minotaur Gradle plugin) and CurseForge (via curseforgegradle), GitHub Releases with JAR artifacts, semantic versioning conventions for Minecraft mods, CHANGELOG generation, Dependabot for G…
Minecraft Bedrock Addon Dev
Develop Minecraft Bedrock Edition add-ons for 1.21.x with resource packs, behavior packs, manifest.json UUID/version management, Script API JavaScript or TypeScript using @minecraft/server, custom blocks/items/entities, packaging as .mcpack or .mcaddon, local hot-reload workflows, and BDS deployment notes. Use for official Bedrock add-on development, not Java plugins or general server administrat…
Minecraft Commands Scripting
Write Minecraft vanilla commands, NBT scripts, scoreboards, and complex execute chains for use in command blocks, chat, or .mcfunction files. Covers full execute subcommand reference (as/at/in/positioned/rotated/facing/anchored/if/unless/store/run), selector arguments with all filter options, scoreboard objectives and operations, NBT path syntax for entities/blocks/storage, schedule and forceload…
Minecraft Plugin Dev
Develop Minecraft server plugins using the Paper/Bukkit/Spigot API for Minecraft 1.21.x. Handles creating Paper plugins with JavaPlugin, event listeners with @EventHandler, commands, schedulers (sync/async/Folia-safe), Persistent Data Container (PDC), Adventure text components, Vault economy integration, BungeeCord/Velocity messaging, plugin.yml and paper-plugin.yml configuration, YAML config man…
Minecraft Modding
Full-stack Minecraft mod development skill for both NeoForge (1.21+) and Fabric (1.21+). Scaffolds new mods, adds custom blocks, items, entities, recipes, commands, GUIs, dimensions, and data generation. Knows the NeoForge DeferredRegister + event-bus system and the Fabric Registry + ModInitializer system. Use when the user asks to create a Minecraft mod, add a feature to an existing mod, fix a m…
Minecraft Server Admin
Set up, configure, build, analyze, and operate Minecraft Java Edition servers for 1.21.x across Paper, Purpur, Folia, Velocity networks, and modded (Fabric/NeoForge) deployments. Use this for Paper/Purpur/Folia/Velocity server building, plugin discovery/download/install planning from Hangar, Modrinth, GitHub, SpigotMC, or BukkitDev, plugin marketplace/source review, server zip/folder analysis, se…
Minecraft Crossplay Ops
Operate Java-to-Bedrock crossplay for Minecraft 1.21.x servers with Geyser and Floodgate. Use for proxy placement, online/offline authentication choices, Bedrock client connection triage, resource-pack delivery, converted-pack placement, plugin compatibility checks, port/firewall issues, and safe rollout/rollback of crossplay access.
Minecraft Worldedit Ops
Operate WorldEdit safely and efficiently for Minecraft 1.21.x server build/admin workflows. Covers selection mechanics, region operations, masks and patterns, clipboards and schematics, brushes and terraforming, undo/history safety, and practical runbooks for spawn edits, arena resets, block cleanup, and path shaping. Use for command-driven world operations, not plugin development.
Minecraft Datapack
Create, edit, and debug Minecraft vanilla datapacks for 1.21.x. Covers the full datapack format: pack.mcmeta, function files (.mcfunction), advancements, predicates, loot tables, item modifiers, recipe overrides, tags, damage types, dimension types, worldgen overrides, and structure sets. Handles function syntax, execute command chains, macro functions (1.20.2+), storage NBT, scoreboard operation…
Minecraft Bedrock Server Admin
Operate Minecraft Bedrock Dedicated Server for 1.21.x. Use for BDS install and update planning, UDP networking, server.properties, allowlist.json, permissions.json, world folders, resource_packs and behavior_packs deployment, backup/restore, Docker or service management, log triage, and incident response. Choose this for Bedrock server administration rather than Java Paper/Purpur operations or Be…
Minecraft Essentials Ops
Operate EssentialsX on Minecraft 1.21.x servers with safe, practical admin workflows. Covers module scope, install and version-alignment checks, Vault economy integration, kits/warps/homes/spawn operations, permissions patterns, moderation workflows (mute, jail, tempban), and common config pitfalls. Use when the task involves EssentialsX commands, config, permissions, economy, or moderation opera…
Minecraft Multiloader
Build Minecraft mods targeting both NeoForge and Fabric simultaneously using the Architectury framework for Minecraft 1.21.x. Covers Architectury project structure (common/neoforge/fabric subprojects), ExpectPlatform annotation for platform-specific implementations, shared registry via Architectury's registration API, platform-specific entrypoints, architectury-loom Gradle plugin configuration, g…
Minecraft Testing
Write automated tests for Minecraft mods and plugins for 1.21.x. Covers NeoForge GameTests (@GameTest annotation, GameTestHelper assertions, test structure placement), Fabric game tests (fabric-gametest-api-v1), unit testing non-Minecraft logic with JUnit 5, MockBukkit for Paper/Bukkit plugin testing (mock server, mock player, event dispatching, inventory checking), integration testing with a tes…
Minecraft World Generation
Create custom world generation content for Minecraft 1.21.x including custom biomes, dimensions, noise settings, surface rules, placed/configured features, carvers, structure sets, and biome modifiers. Covers both the datapack-only approach (JSON worldgen files) and the mod-code approach (NeoForge BiomeModifiers, Fabric BiomeModification API, code-driven worldgen registration with DeferredRegiste…