Godot Master
Master Godot 4 development skill — the agent's brain for any Godot work in this project. Use proactively whenever Godot code, scenes, shaders, resources, or settings are being authored, refactored, debugged, reviewed, or planned — not only when the user explicitly asks. Triggers: writing or editing .gd / GDScript, modifying .tscn / .scn scenes, editing .gdshader / .gdshaderinc shaders, editing .t…
Player Writer
Guides users through Playwrite Capture, Replay, and optional Promotion for Godot Sight. Use when the user invokes /player-writer or asks to record gameplay, create a Playwrite, replay a recorded path, or promote a Playwrite into a Wrapper Playtest.
Godot Sight
Drive the Godot Sight MCP server as the agent's eyes and hands during Godot 4 development. Use proactively whenever code, scenes, shaders, UI, or game logic are being authored, refactored, debugged, or reviewed — not only when the user explicitly asks. Triggers: writing or editing GDScript, modifying .tscn scenes, adjusting shaders, building UI/menus, implementing a story or feature, fixing a vis…