AgentStack
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LeeX852

14 listings · 0 installs

Open-source publisher. Listings imported from github.com/LeeX852 — credited to the original author with their license.

↗ github.com/LeeX852
14 results
Self-run
SKILL

Ui System

Build user interfaces in Godot using Control nodes. Use this skill when creating menus, HUDs, buttons, layouts, themes, input fields, pause screens, or any UI element for 2D or 3D games.

0
4
Free
Self-run
SKILL

3d Development

Develop 3D games in Godot including meshes, lighting, cameras, environments, and 3D model importing. Use this skill when building 3D scenes, setting up lighting rigs, configuring cameras, importing glTF/FBX models, implementing 3D character controllers, or working with the 3D rendering pipeline.

0
2
Free
Self-run
SKILL

Shaders

Write shaders in Godot using the shader language or Visual Shaders. Use this skill when creating visual effects, custom materials, post-processing, dissolve effects, outlines, water effects, particle shaders, or any GPU-based rendering customization.

0
2
Free
Self-run
SKILL

2d Development

Develop 2D games in Godot including sprites, tilemaps, cameras, lighting, and parallax backgrounds. Use this skill when building 2D platformers, top-down games, implementing tilemap-based levels, 2D camera systems, day/night cycles, or any 2D-specific game feature.

0
4
Free
Self-run
SKILL

Nodes And Scenes

Design and manage Godot's node and scene system. Use this skill when creating scenes, designing node hierarchies, instancing scenes, setting up node communication with signals or groups, configuring autoloads/singletons, or implementing scene transitions.

0
2
Free
Self-run
SKILL

Gdscript

Write, debug, and optimize GDScript code for Godot Engine 4.x. Use this skill when creating scripts, fixing GDScript errors, connecting signals, configuring export variables, setting up node references, or implementing character movement and game logic in GDScript.

0
5
Free
Self-run
SKILL

Navigation

Implement pathfinding and navigation in Godot using NavigationAgent and NavigationRegion nodes. Use this skill when building AI movement systems, setting up navigation meshes, creating patrol routes, implementing obstacle avoidance, or adding dynamic navigation to 2D/3D games.

0
3
Free
Self-run
SKILL

State Machine

Implement state machine patterns in Godot for game logic, AI behavior, and player states. Use this skill when creating player state machines (idle/run/jump/attack), enemy AI behaviors (patrol/chase/attack), game state management (menu/playing/paused), or any system that needs clean state transitions.

0
2
Free
Self-run
SKILL

Lottery Prediction

根据往期体彩大乐透数据,预测本期大乐透5注号码

0
2
Free
Self-run
SKILL

Input System

Handle player input in Godot across keyboard, mouse, gamepad, and touch devices. Use this skill when configuring input actions, processing keyboard/mouse/gamepad events, implementing touch controls, setting up virtual joysticks, managing mouse modes, or building remappable input systems.

0
2
Free
Self-run
SKILL

Physics

Implement 2D and 3D physics in Godot including collision detection, physics bodies, raycasting, and area detection. Use this skill when setting up CharacterBody, RigidBody, StaticBody, configuring collision layers and masks, casting rays, or building physics-driven gameplay.

0
3
Free
Self-run
SKILL

Audio

Implement audio in Godot including sound effects, music playback, audio buses, and 3D spatial audio. Use this skill when setting up audio players, managing audio buses, creating music systems with crossfade, pooling audio sources, or adding positional audio to 2D/3D scenes.

0
6
Free
Self-run
SKILL

Animation

Create and manage animations in Godot using AnimationPlayer, AnimationTree, Tween, and AnimatedSprite2D. Use this skill when building character animations, UI transitions, sprite frame animations, tween-based effects, or animation state machines.

0
4
Free
Self-run
SKILL

Export Deploy

Export and deploy Godot projects to Windows, Linux, macOS, Android, iOS, and Web platforms. Use this skill when configuring export presets, setting up CI/CD pipelines, preparing release builds, optimizing for target platforms, or distributing games to Steam, itch.io, or mobile stores.

0
3
Free
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