Motion Design
Use this skill whenever motion, animation, timing, easing, or composition over time is the subject. Triggers on "animate", "motion", "easing", "timing", "keyframe", "transition", "stagger", "loop", "bounce", "overshoot", "follow-through", "anticipation", "12 principles", "motion hierarchy", "composition for motion". Does NOT trigger on still design, static layout, color theory, or typography in i…
Aftereffects Motion
Use this skill whenever Adobe After Effects is the working tool. Triggers on "After Effects", "AE", ".aep", "ExtendScript", "JSX", "composition", "comp", "keyframe in AE", "AE expression", "render queue", "wiggle", "loopOut", "Trim Paths", or any AE-driven motion graphics task. Also triggers when the user is mid-session with the AE MCP bridge active (mcp-bridge-auto.jsx). Pair with motion-design…
Blender Motion
Use this skill whenever Blender is the working tool. Triggers on "Blender", "bpy", "geometry nodes", "Cycles", "EEVEE", "Principled BSDF", "F-curve", "NLA", "keyframe in Blender", "3D motion graphics", "Blender render", "shape keys", "drivers", or any Blender-driven motion or rendering task. Pair with motion-design (foundation skill) for principles, timing, and taste. Blender MCP server: official…
Motion Design Critique
Use this skill when something has gone wrong, looks wrong, or needs a second opinion. Triggers on: "something looks off", "this doesn't look right", "why is this happening", "script error", "render artifact", "the timing feels wrong", "animation looks robotic", "AE error", "bpy error", "Blender crashed", "nothing is moving", "wrong position", "wrong keyframe", "expression error", "the material lo…