3d Asset Generation Blender Unity Game Development Skills
3D Asset Generation , Blender handling, Unity game development skills for Codex , Claude, Kimi k3, Deepseek4 etc.
Free Opensource SEO Screaming Toad Not Frog Tool With 100million Url Crawl Potential
DJAI Academy community-built, free open-source technical SEO crawler and Screaming Frog alternative with JavaScript audits, reports, a local dashboard, and an MCP server for AI agents. Theoretical 100M+ URL architecture.
Unity Mcp Game Development
Build, inspect, debug, test, and ship Unity 2D or 3D projects, using Unity MCP to control the Editor when connected. Covers Unity 6 and version-aware workflows, Unity Assistant MCP setup and security, scenes, GameObjects, components, prefabs, C# gameplay code, Input System, 2D tilemaps and physics, animation, UI Toolkit, audio, particles, testing, profiling, builds, and custom MCP tools. Use for…
Blender 3d Asset Generation
Create, inspect, repair, optimize, automate, render, and export game-ready 3D assets with Blender and Python. Use for Blender scene handling, bpy automation, low-poly or stylized modeling, topology, UVs, PBR materials, texture baking, rigging, animation, LODs, collision meshes, glTF/FBX export, headless asset generation, render previews, or preparing assets for Unity and other real-time engines.