Ux Movement Design
>
Laws Of Ux Design
Audits UX designs against the 30 Laws of UX (lawsofux.com) and reports specific violations, cautions, and compliant patterns with actionable recommendations. Use this skill whenever someone shares a UI screenshot, wireframe, design description, Figma link, or code for UX review — or asks "what UX laws does this violate?", "is this good UX?", "review my design", "does this follow UX best practices…
Lang Game Design
Apply Eric M. Lang's proven game design principles whenever the user is designing, evaluating, or critiquing any tabletop game — TCG, LCG, CCG, deckbuilder, board game, or game with asymmetric factions, card systems, or complex mechanics. Use proactively when the user asks about: faction design, victory conditions, resource systems, card or ability design, deckbuilding constraints, asymmetric gam…
Writing Well
Use when the user wants to edit, revise, tighten, or draft nonfiction prose — essays, articles, blog posts, memos, op-eds, film or book reviews, memoir chapters, or any piece of writing meant for a real reader. Applies craft principles from On Writing Well: cut clutter, strengthen verbs, fix weak leads and soft endings, unify voice and tense. Skip for: fiction, poetry, marketing or SEO copy, UI t…