Godot MCP Server For Local LLM
mcp-viktorfaubl-godot-mcp-server-for-local-llm · by viktorfaubl
A sleek C# class library designed to integrate a local Model Context Protocol (MCP) server with a local Large Language Model (LLM), tailored for Godot-based games. This library empowers your LLM to seamlessly interact with the game world through structured tool commands, bringing your Echoes of Ir-style vision to life.