Video Watch
Inspect a local or publicly accessible video through sampled scene frames, timestamps and a visual report, especially for motion and 3D reference analysis.
Feature Handoff
Prepare a precise handoff for an agent or developer implementing a feature, continuing a task or reviewing a finished change.
Voice Dictation Setup
Help configure optional local Whisper dictation into terminals and other apps, with language, hotkey and CPU or GPU checks.
Higgsfield Workflow
Use the official Higgsfield CLI or its Blender integration to discover models, generate requested assets and resume recorded jobs.
Materials To Game
Create or apply material maps and bake a textured high-poly mesh onto a game mesh, with channel, UV and export checks.
3d Production Routing
Choose a practical workflow for 3D concepts, generated meshes, material maps, procedural Three.js reconstruction and game animation.
Plan
Turn a broad project request into a small actionable plan with concrete deliverables, dependencies and acceptance checks.
Fal Ai Generation
Generate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client. Use for fal model discovery, reference uploads, generation, recovery and local delivery.
Img2threejs
Turn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.
Image Reference Workflow
Explore image concepts and make faithful edits of accepted references for 3D or creative production, with explicit model choices and visual review.
Workspace Authoring
Create or maintain Workspace cards, report tabs and Markdown deliverables with consistent styling, working media previews and clear project organization.
Character Sheet Pipeline
Prepare strict-front character sheets, isolated parts and optional multiview references for 3D modeling from an approved image.
Blender Game Animation
Rig and animate supplied characters in Blender, revise motion from references, and deliver editable sources plus a verified game export.
Motion Reference Workflow
Prepare and select character motion references, or transfer approved motion to a human reference for a later mocap workflow.