Mobile Ux Architect
A Claude skill from Xinvtech/mobile-design-os.
Mobile Product Brief
Turn an early mobile app idea, feature request, or product concept into an actionable, assumption-aware product brief for UX and UI design. Use when Codex needs to clarify target users, problem, jobs, value proposition, activation, core loop, MVP scope, constraints, risks, success signals, or handoff requirements before mobile flows, wireframes, UI, prototyping, or implementation.
Mobile Platform Guidelines
Apply and review iOS and Android native behavior rules across navigation, insets, permissions, system surfaces, accessibility, adaptive layouts, lifecycle, and platform-specific interaction. Use when Codex needs a platform decision, a cross-platform parity review, a guideline checklist, or a device-validation plan for mobile UX/UI.
Mobile Ui Design
Create premium, portfolio-grade mobile UI concepts through reference-led, user-selected style exploration, including multi-screen product boards, reusable style-family classification, color-rich modular app surfaces, and implementation-ready UI specifications. Use when Codex needs to design or redesign iOS/Android interfaces, classify or add visual styles from supplied UI boards, generate three c…
Analyze Mobile Ui
Analyze mobile app screenshots, store listings, and reference products to extract product mechanics, UX patterns, visual Design DNA, platform conventions, and reusable design rules. Use when Codex needs to explain why an iOS or Android interface works, compare mobile UI references, generate an evidence-based design.md or design-dna.json, or adapt proven mobile design principles to a new product w…
Mobile Wireframe
A Claude skill from Xinvtech/mobile-design-os.
Mobile Design Os
Orchestrate the complete mobile product-design workflow across research, screenshot analysis, product framing, UX architecture, wireframes, visual direction, UI, design systems, prototypes, platform checks, design review, and optional code handoff. Use when Codex needs to take an iOS or Android idea through multiple design stages, resume an existing design run, decide which Mobile Design OS Skill…
Mobile Design System
A Claude skill from Xinvtech/mobile-design-os.
Mobile Design To Code
Convert validated mobile product, UX, wireframe, design-system, UI, prototype, and platform contracts into an implementation-ready Flutter handoff by default, or another explicitly requested stack. Use when Codex needs route/state mapping, token and component bindings, accessibility semantics, platform variants, implementation tasks, runnable scaffolding, or code-readiness review.
Mobile Reference Research
Find, inspect, compare, and shortlist native mobile product references for a new app or feature. Use when Codex needs evidence-backed reference research, a source matrix, competitor or pattern comparison, style-family inputs, or a clear borrow/transform/reject boundary before UX or UI design.
Mobile Prototype
Turn mobile UX, wireframe, UI, and platform contracts into a testable interaction prototype plan, a standalone browser review runner, or an implementation handoff. Use when Codex needs navigation transitions, gestures, motion, feedback, failure injection, runtime test cases, or an executable prototype scope.
Mobile Design Review
Audit mobile product briefs, UX architectures, UI specifications, design-system artifacts, screenshots, prototypes, or implemented apps for product fit, task completion, information architecture, state coverage, visual consistency, native iOS/Android behavior, accessibility, privacy, ethics, brand differentiation, and implementation readiness. Use when Codex needs blockers, P0-P3 findings, a 100-…