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Ui Design Fundamentals

skill-aaddrick-claude-pipeline-ui-design-fundamentals · by aaddrick

Use when designing UI components, reviewing frontend code, choosing colors, spacing, typography, or layout. Use when CSS looks off, components feel unbalanced, or accessibility is unclear.

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$ agentstack add skill-aaddrick-claude-pipeline-ui-design-fundamentals

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No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
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What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

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About

UI Design Fundamentals

Overview

Reference guide for designing effective, accessible user interfaces. Core principle: Less is more - every element should serve a purpose.

Core Principles

1. The 8-Point Grid

All spacing, margins, and dimensions use multiples of 8px. Use 4px for fine control.

2. Visual Hierarchy

Guide attention through size, weight, color, and spacing. Most important = largest/boldest.

3. Consistency

Same patterns throughout. Create style guide first, then components.

4. Accessibility First

  • Minimum 4.5:1 contrast for text
  • 44px minimum tap targets (48px preferred)
  • Never rely on color alone

5. Mobile First

Design smallest screen first. Easier to scale up than down.

6. Grayscale First

Focus on layout and hierarchy before adding color.

Quick Reference Tables

Spacing Scale (8pt grid)

| Value | Use | |-------|-----| | 8px | Tight gaps, icons | | 16px | Standard padding | | 24px | Related groups | | 32px | Card padding | | 48px | Section gaps | | 64-96px | Major sections |

Contrast Requirements (WCAG)

| Element | Minimum | |---------|---------| | Small text | 4.5:1 | | Large text (>24px) | 3:1 | | UI components | 3:1 | | AAA (ideal) | 7:1 |

Tap Targets

| Platform | Minimum | |----------|---------| | iOS | 44x44px | | Android | 48x48px | | Desktop | 32-40px height |

Frame Sizes

| Platform | Size | |----------|------| | iOS | 375x812 | | Android | 360x800 | | Desktop | 1440x1024 | | Large desktop | 1920x1024 |

Reference Files

Detailed guidance by topic:

| File | Topics | |------|--------| | [grid-and-spacing.md](grid-and-spacing.md) | 8pt grid, layouts, margins, gutters, box model, alignment | | [typography.md](typography.md) | Type scales, font weights, line heights, hierarchy | | [colors.md](colors.md) | Color theory, WCAG contrast, psychology, tints/shades, dark mode | | [shadows-and-depth.md](shadows-and-depth.md) | Elevation, shadow techniques, gradients | | [buttons.md](buttons.md) | Anatomy, states, hierarchy, icons, placement | | [forms.md](forms.md) | Labels, validation, input types, multi-step, accessibility | | [navigation.md](navigation.md) | Nav bars, sticky headers, mobile tab bars, breadcrumbs | | [hero-sections.md](hero-sections.md) | Above the fold, CTAs, social proof, F/Z patterns | | [cards.md](cards.md) | Anatomy, spacing, types, consistency | | [modals-and-dropdowns.md](modals-and-dropdowns.md) | Modal windows, dialogs, dropdown patterns | | [search.md](search.md) | Search inputs, autocomplete, recent searches, no-results | | [pricing.md](pricing.md) | Pricing sections, psychology, conversion optimization | | [style-guides.md](style-guides.md) | Component libraries, design systems, documentation |

Common Mistakes

| Mistake | Fix | |---------|-----| | Random spacing | Use 8px grid | | Low contrast | Min 4.5:1, use A11y plugin | | Tiny tap targets | 44px minimum | | Too many elements | Remove until it breaks | | Inconsistent styles | Style guide first | | Pure black/white | Tint with primary color |

Design Process

  1. Research - User flows, personas, inspiration
  2. Grayscale wireframe - Layout and hierarchy only
  3. Mobile first - Start with smallest screen
  4. Add color - Apply palette after structure is solid
  5. Test contrast - Verify accessibility
  6. Iterate - Refine based on feedback

Related Skills

  • bulletproof-frontend — CSS implementation: architecture patterns, BEM naming, accessibility code, responsive CSS, Blade components, Tailwind refactoring

Resources

  • iOS: Human Interface Guidelines (developer.apple.com)
  • Android/Web: Material Design 3 (m3.material.io)
  • Inspiration: mobbin.com, land-book.com, refero.design
  • Plugins: A11y Contrast Checker, Beautiful Shadows

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.