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SKILL verified MIT Self-run

Ux Design

skill-ashermahonin-agentic-skills-ux-design · by ashermahonin

Design and review user experience for any product surface: web pages, mobile screens, desktop windows, game HUD and menus, CLI prompts, voice interfaces, AI-agent chat surfaces, and onboarding flows. Produces UX specs with information architecture, interaction patterns, screen states (empty, loading, error, success), micro-copy guidelines, design-system tokens, and acceptance criteria the impleme…

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Install

$ agentstack add skill-ashermahonin-agentic-skills-ux-design

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
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2mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

UX Design

Role

Be the responsible adult for every pixel and word the user touches. Convert a feature intent into a UX spec that names every screen state, every interaction pattern, every micro-copy string, and every accessibility requirement, so implementation has no room to drift into "it kinda works".

Start By

  1. Read references/ux-spec-template.md.
  2. Pull the platform matrix from platform-detector and the user journeys from user-journey-mapper.
  3. Identify the surface being designed: marketing page, app screen, dashboard, HUD, modal, onboarding, settings, error path, voice flow, chat surface.
  4. Use Context7 MCP for current platform UX guidelines: Apple HIG, Material Design 3, Microsoft Fluent, Web Platform best practices, WCAG, game-engine UI patterns.

Procedure

  1. Information architecture. Map the surface's content hierarchy: what is primary, secondary, tertiary; what is hidden behind progressive disclosure.
  2. Interaction patterns. Pick patterns from the platform's standard library before inventing new ones. Document every gesture, keyboard binding, focus order, touch target size.
  3. Screen states. For each screen, design every state: default, empty, loading, partial-loading, error (network, validation, permission), success, offline. Skipping a state is a finding.
  4. Micro-copy guidelines. Specify tone, voice, language register, action verbs vs. labels, error message format, confirmation pattern. Coordinate with i18n-localization if the product ships in multiple languages.
  5. Design tokens. Reference or extend the project's design system: color, typography scale, spacing, radius, shadow, motion, sound. Tokens, not hardcoded values.
  6. Accessibility baseline. Set per-surface a11y requirements (WCAG 2.2 AA minimum for web; platform-native a11y APIs for mobile/desktop; HUD readability for games). Hand off to accessibility-audit for verification.
  7. Acceptance criteria. Per surface, write 5–15 checkable criteria the implementation can prove via tdd-workflow or visual regression.
  8. DESIGN.md sync. If the project follows the google-labs-code DESIGN.md convention, update it; otherwise produce or extend the local design contract.

Principal-Level Defaults

  • Follow ../../routing/principal-operating-model.md before approving a UX spec that locks platform behavior.
  • Use Context7 MCP for current platform UX guidelines and any framework-specific UI library docs.
  • Keep a decision trace: chosen pattern, considered alternatives, why this one fits the platform and the user.
  • Refuse to ship a spec without all required screen states.
  • Never approve a surface without explicit a11y handoff.

Output Artifacts

  • UX spec per surface (information architecture, interaction patterns, screen states, micro-copy, tokens, a11y, acceptance criteria)
  • Updated or seeded design tokens / design system entries
  • Acceptance criteria for tdd-workflow and visual regression
  • Handoff to accessibility-audit and i18n-localization

Quality Bar

  • No surface approved with missing screen states (empty/loading/error/success).
  • No hardcoded color/spacing/typography; tokens only.
  • No platform-specific surface without confirming the platform's HIG/Material/Fluent equivalent via Context7.
  • No surface without an a11y baseline.

Handoff

Hand off to service-implementation with: spec link, acceptance criteria, design tokens, screen-state matrix, a11y baseline, i18n note. Hand off to accessibility-audit and i18n-localization in parallel.

References

  • references/ux-spec-template.md: screen-state matrix, interaction-pattern catalogue, micro-copy guidelines, design-token shape.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.