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Asset From Image

skill-codephobiia-claude-roblox-game-studio-asset-from-image · by CodePhobiia

Generate a 3D asset from a reference image using Blender MCP's image-to-3D AI (Hyper3D). Optimizes for Roblox and exports FBX.

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Install

$ agentstack add skill-codephobiia-claude-roblox-game-studio-asset-from-image

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

/asset-from-image — Image-to-3D Asset Generation

Delegate to: blender-mcp-operator

Steps

1. Get the Reference Image

Ask: "Share the reference image (screenshot, concept art, photo)" The image will be passed to the AI generation tool.

2. Generate

  • mcp__blender-mcp__generate_hyper3d_model_via_images with the reference image
  • Poll mcp__blender-mcp__get_hyper3d_status until generation completes (30-120s)
  • mcp__blender-mcp__import_generated_asset into the Blender scene

3. Compare with Reference

  • mcp__blender-mcp__get_viewport_screenshot — capture the generated model
  • Compare side-by-side with the original reference image
  • Note differences and decide if regeneration is needed

4. Optimize for Roblox

Same as /generate-asset step 5:

  • Decimate to triangle budget
  • Scale to Roblox units
  • Set origin, clean topology
  • UV unwrap if needed

5. Export and Approve

  • Export FBX to assets/models/
  • Present screenshot + poly count + comparison with reference
  • User approves or requests adjustments

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.