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Transform Glb To Jsx

skill-dor-rondel-agent-skills-transform-glb-to-jsx · by dor-rondel

Use this skill whenever the user asks to convert, transform, or generate a React component/JSX file from a 3D GLTF or GLB model asset.

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Install

$ agentstack add skill-dor-rondel-agent-skills-transform-glb-to-jsx

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

3D Model Transformation Workflow (GLB to JSX)

This skill utilizes gltfjsx via pnpm dlx to convert 3D .glb or .gltf assets into optimized React Three Fiber / Drei components matching our React 19 and Three.js stack.

🛠️ Prerequisites & Context

  • Source Directory: Look for input assets typically in public/ or an asset folder.
  • Target Directory: Output components should generally go into the application components directory (e.g., components/ or app/components/).
  • Stack Rules: Ensure generated code uses TypeScript and matches React 19 / Three r170 conventions.

🏃‍♂️ Execution Blueprint

1. Basic Transformation

To generate a standard TypeScript component from a GLB asset, run:

pnpm dlx gltfjsx public/models/avatar.glb --types --output components/Avatar.tsx

2. Advanced / Optimized Transformation

If the model requires optimization (like Draco compression or texture resizing), append the necessary flags:

pnpm dlx gltfjsx public/models/avatar.glb --types --transform --output components/Avatar.tsx


📐 Common Flags Reference

  • --types or -t: Generates TypeScript types (Mandatory for this codebase).
  • --transform or -T: Optimizes the model (isolates meshes, resizes textures, compresses with Draco).
  • --output or -o: Specifies the output filename.
  • --shadows or -s: Injects shadow properties directly onto the generated meshes.

⚙️ Post-Transformation Rules

  1. Verify Imports: Check that the generated file correctly imports hooks from @react-three/drei (e.g., useGLTF) and @react-three/fiber.
  2. Prettier Check: Immediately run pnpm format on the newly generated .tsx file to align it with project style guidelines.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.