Install
$ agentstack add skill-dotnet-skills-maui-app-lifecycle ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
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Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
.NET MAUI App Lifecycle
Handle application state transitions correctly in .NET MAUI. This skill covers the cross-platform Window lifecycle events, their platform-native mappings, and patterns for preserving state across backgrounding and resume cycles.
When to Use
- Saving or restoring state when the app backgrounds or resumes
- Subscribing to Window lifecycle events (Created, Activated, Deactivated, Stopped, Resumed, Destroying)
- Hooking into platform-native lifecycle callbacks via
ConfigureLifecycleEvents - Deciding where to place initialization, teardown, or refresh logic
- Understanding the difference between Deactivated and Stopped
When Not to Use
- Page-level navigation events — use Shell navigation guidance instead
- Registering services at startup — use dependency injection guidance instead
- Calling platform-specific APIs outside lifecycle context — use platform invoke guidance instead
Inputs
- The target lifecycle transition (e.g., "save draft when backgrounded", "refresh data on resume")
- Which platforms the developer targets (Android, iOS, Mac Catalyst, Windows)
- Whether the app uses multiple windows (iPad, Mac Catalyst, desktop Windows)
App States
A .NET MAUI app moves through four states:
| State | Description | |---|---| | Not Running | Process does not exist | | Running | Foreground, receiving input | | Deactivated | Visible but lost focus (dialog, split-screen, notification shade) | | Stopped | Fully backgrounded, UI not visible |
Typical flow: Not Running → Running → Deactivated → Stopped → Running (resumed) or Not Running (terminated).
Window Lifecycle Events
Microsoft.Maui.Controls.Window exposes six cross-platform events:
| Event | Fires when | |---|---| | Created | Native window allocated | | Activated | Window receives input focus | | Deactivated | Window loses focus (may still be visible) | | Stopped | Window is no longer visible | | Resumed | Window returns to foreground after Stopped | | Destroying | Native window is being torn down |
Subscribing via CreateWindow
Override CreateWindow in your App class and attach event handlers:
public partial class App : Application
{
protected override Window CreateWindow(IActivationState? activationState)
{
var window = base.CreateWindow(activationState);
window.Created += (s, e) => Debug.WriteLine("Created");
window.Activated += (s, e) => Debug.WriteLine("Activated");
window.Deactivated += (s, e) => Debug.WriteLine("Deactivated");
window.Stopped += (s, e) => Debug.WriteLine("Stopped");
window.Resumed += (s, e) => Debug.WriteLine("Resumed");
window.Destroying += (s, e) => Debug.WriteLine("Destroying");
return window;
}
}
Subscribing via a Custom Window Subclass
Create a Window subclass and override the virtual methods:
public class AppWindow : Window
{
public AppWindow(Page page) : base(page) { }
protected override void OnActivated() { /* refresh UI */ }
protected override void OnStopped() { /* save state */ }
protected override void OnResumed() { /* restore state */ }
protected override void OnDestroying() { /* cleanup */ }
}
Return it from CreateWindow:
protected override Window CreateWindow(IActivationState? activationState)
=> new AppWindow(new AppShell());
Workflow: Save and Restore State on Background
- Identify transient state — draft text, scroll position, form inputs, timer values.
- Save in
OnStopped— usePreferencesfor small values or file serialization for larger state. - Restore in
OnResumed— read back saved values and apply to your view model. - Also save in
OnDestroyingon Android — the back button can skipStoppedentirely. - Keep handlers fast — complete within 1–2 seconds to avoid ANR on Android or watchdog kills on iOS.
protected override void OnStopped()
{
base.OnStopped();
Preferences.Set("draft_text", _viewModel.DraftText);
Preferences.Set("scroll_y", _viewModel.ScrollY);
}
protected override void OnResumed()
{
base.OnResumed();
_viewModel.DraftText = Preferences.Get("draft_text", string.Empty);
_viewModel.ScrollY = Preferences.Get("scroll_y", 0.0);
}
protected override void OnDestroying()
{
base.OnDestroying();
// Android back-button can skip Stopped
Preferences.Set("draft_text", _viewModel.DraftText);
}
Platform Lifecycle Mapping
Android
| Window Event | Android Callback | |---|---| | Created | OnCreate | | Activated | OnResume | | Deactivated | OnPause | | Stopped | OnStop | | Resumed | OnRestart → OnStart → OnResume | | Destroying | OnDestroy |
iOS / Mac Catalyst
| Window Event | UIKit Callback | |---|---| | Created | WillFinishLaunching / SceneWillConnect | | Activated | DidBecomeActive | | Deactivated | WillResignActive | | Stopped | DidEnterBackground | | Resumed | WillEnterForeground | | Destroying | WillTerminate |
Windows (WinUI)
| Window Event | WinUI Callback | |---|---| | Created | OnLaunched | | Activated | Activated (foreground) | | Deactivated | Activated (background) | | Stopped | VisibilityChanged (false) | | Resumed | VisibilityChanged (true) | | Destroying | Closed |
Hooking Native Lifecycle Directly
Use ConfigureLifecycleEvents in MauiProgram.cs when you need platform-specific callbacks beyond what Window events provide:
builder.ConfigureLifecycleEvents(events =>
{
#if ANDROID
events.AddAndroid(android => android
.OnCreate((activity, bundle) => Debug.WriteLine("Android OnCreate"))
.OnResume(activity => Debug.WriteLine("Android OnResume"))
.OnPause(activity => Debug.WriteLine("Android OnPause"))
.OnStop(activity => Debug.WriteLine("Android OnStop"))
.OnDestroy(activity => Debug.WriteLine("Android OnDestroy")));
#elif IOS || MACCATALYST
events.AddiOS(ios => ios
.DidBecomeActive(app => Debug.WriteLine("iOS DidBecomeActive"))
.WillResignActive(app => Debug.WriteLine("iOS WillResignActive"))
.DidEnterBackground(app => Debug.WriteLine("iOS DidEnterBackground"))
.WillEnterForeground(app => Debug.WriteLine("iOS WillEnterForeground")));
#elif WINDOWS
events.AddWindows(windows => windows
.OnLaunched((app, args) => Debug.WriteLine("Windows OnLaunched"))
.OnActivated((window, args) => Debug.WriteLine("Windows Activated"))
.OnClosed((window, args) => Debug.WriteLine("Windows Closed")));
#endif
});
Common Pitfalls
- Resumed does not fire on first launch. The initial sequence is
Created→Activated. UseOnActivatedfor logic that must run on every foreground entry, notOnResumed.
- Deactivated ≠ Stopped. A dialog, split-screen, or notification pull-down triggers
DeactivatedwithoutStopped. Do not perform heavy saves inOnDeactivated— the app may never actually background.
- Android back button skips Stopped. On Android, pressing back may call
Destroyingdirectly withoutStopped. Place critical save logic in bothOnStoppedandOnDestroying.
- Multi-window apps fire events independently. On iPad, Mac Catalyst, and desktop Windows each
Windowinstance fires its own lifecycle events. Do not assume a single global lifecycle.
- Long-running handlers cause kills. Android enforces a ~5 second ANR timeout; iOS has limited background execution time. Keep lifecycle handlers synchronous and fast — use
Preferencesfor quick saves, not database writes.
- Do not use legacy Xamarin.Forms lifecycle methods.
Application.OnStart(),Application.OnSleep(), andApplication.OnResume()exist for backward compatibility but bypass Window-level events. In .NET MAUI, preferWindowlifecycle events (OnActivated,OnStopped,OnResumed, etc.) for correct multi-window behavior.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: dotnet
- Source: dotnet/skills
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.