Install
$ agentstack add skill-frabcd-codex-ai-game-studio-help ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
> Port provenance: adapted from the pinned upstream source at 984023ddac0d5e27624f2baacde6105e45de375f under MIT; see the repository parity ledger for the exact path and blob.
Contextual workflow navigator
Inspect the project read-only, infer its current stage from evidence, and show a compact menu containing only useful next actions. Do not run those actions.
Navigation method
- Inspect project files, current branch state, engine markers, design and
architecture documents, sprint artifacts, recent test evidence, generated assets, and .ai-game-studio/project.json when present.
- State the detected stage and confidence. If evidence conflicts, explain the
conflict in one sentence and ask a focused question.
- Recommend one primary next skill and no more than three alternatives.
- For every recommendation, include a copy-ready prompt beginning with the
exact namespaced invocation $ai-game-studio:.
- Mark workflows that require a plan and explicit confirmation before mutation.
Common paths
- New concept:
$ai-game-studio:brainstorm->$ai-game-studio:prototype->
$ai-game-studio:art-bible -> $ai-game-studio:map-systems.
- Existing project:
$ai-game-studio:adopt->
$ai-game-studio:project-stage-detect -> relevant audit or planning skill.
- Playable prototype:
$ai-game-studio:prompt-to-game, followed by
$ai-game-studio:playtest-report and $ai-game-studio:scope-check.
- Production assets: use the relevant generation skill, then
$ai-game-studio:visual-qa; use $ai-game-studio:quality-enhance only for an approved, reversible improvement.
- Editor tooling:
$ai-game-studio:toolchain-doctor->
$ai-game-studio:setup-engine -> $ai-game-studio:engine-automation.
- Release:
$ai-game-studio:smoke-check->
$ai-game-studio:regression-suite -> $ai-game-studio:release-checklist.
Distinguish product controls from skills: /plugins browses or installs plugins; the / picker lists enabled skills; $ai-game-studio: invokes a workflow. Never invent deprecated custom slash aliases.
Codex portability
Use the search, file-editing, shell, user-input, and subagent capabilities available in the active Codex surface. Use PowerShell syntax on Windows and POSIX syntax on macOS/Linux; do not require a Unix compatibility layer on Windows. Inherit the active model and permission mode, and do not weaken approval or sandbox boundaries.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: frabcd
- Source: frabcd/codex-ai-game-studio
- License: MIT
- Homepage: https://frabcd.github.io/codex-ai-game-studio/
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.