Install
$ agentstack add skill-frabcd-codex-ai-game-studio-setup-pixel ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Set up pixel-art tooling
Run the core doctor and inspect the engine, sprite and tileset formats, Aseprite/Pixelorama/Tiled availability, OS/architecture, existing pixel MCP host, output paths, and current worktree state.
The MCP option is MIT-licensed willibrandon/pixel-mcp at the immutable descriptor commit and requires an existing Aseprite-compatible executable workflow. Pixelorama and Tiled are non-MCP alternatives: compare them when Aseprite is unavailable, licensing or cost matters, or direct automation is unnecessary. Do not present non-MCP editors as active MCP servers.
Create pack plan pixel --project --output . A local server executable requires an absolute path and matching SHA-256. Show exact actions, downloads, licenses, permissions, backups, expiry, rollback, and digest; wait for confirmation before apply. Finish with pack doctor and a read-only capability check.
Generated sprites stay separate from source art until transparency, dimensions, pivot/baseline, palette, loop continuity, engine import, and human visual review pass. Only one pixel/Aseprite MCP host may be active.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: frabcd
- Source: frabcd/codex-ai-game-studio
- License: MIT
- Homepage: https://frabcd.github.io/codex-ai-game-studio/
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.