AgentStack
Browse Sign in
Browse Why AgentStack Sell Docs
Sign in
SKILL verified MIT Self-run

Setup Pixel

skill-frabcd-codex-ai-game-studio-setup-pixel · by frabcd

Inspect a 2D game project and propose the pinned pixel-art MCP adapter or documented non-MCP editor alternatives. Use for Aseprite-based sprite automation; require digest confirmation before activating tools or changing assets.

— No reviews yet
0 installs
28 views
0.0% view→install

Install

$ agentstack add skill-frabcd-codex-ai-game-studio-setup-pixel

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • ✓ Prompt-injection patterns
  • ✓ Secret / credential exfiltration
  • ✓ Dangerous shell & filesystem operations
  • ✓ Untrusted network calls
  • ✓ Known-malicious package signatures

What it can access

  • ✓ Network access No
  • ✓ Filesystem access No
  • ✓ Shell / process execution No
  • ✓ Environment & secrets No
  • ✓ Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

Verified badge

Passed review? Show it. Paste this badge into your README, it links to the public security report.

AgentStack Verified badge Links to your public security report.
[![AgentStack Verified](https://agentstack.voostack.com/badges/verified.svg)](https://agentstack.voostack.com/security/report/skill-frabcd-codex-ai-game-studio-setup-pixel)

Reliability & compatibility

✓ Security review passed
0 installs to date
— no reviews yet
● 1mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
Are you the author of Setup Pixel? Claim this listing to set pricing, connect Stripe payouts, and keep 70% of every sale.
Sign up to claim

About

Set up pixel-art tooling

Run the core doctor and inspect the engine, sprite and tileset formats, Aseprite/Pixelorama/Tiled availability, OS/architecture, existing pixel MCP host, output paths, and current worktree state.

The MCP option is MIT-licensed willibrandon/pixel-mcp at the immutable descriptor commit and requires an existing Aseprite-compatible executable workflow. Pixelorama and Tiled are non-MCP alternatives: compare them when Aseprite is unavailable, licensing or cost matters, or direct automation is unnecessary. Do not present non-MCP editors as active MCP servers.

Create pack plan pixel --project --output . A local server executable requires an absolute path and matching SHA-256. Show exact actions, downloads, licenses, permissions, backups, expiry, rollback, and digest; wait for confirmation before apply. Finish with pack doctor and a read-only capability check.

Generated sprites stay separate from source art until transparency, dimensions, pivot/baseline, palette, loop continuity, engine import, and human visual review pass. Only one pixel/Aseprite MCP host may be active.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

No reviews yet, be the first.

Versions

  • v0.1.0 Imported from the upstream source.