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SKILL verified MIT Self-run

Setup Windows Edition

skill-frabcd-codex-ai-game-studio-setup-windows-edition · by frabcd

Inspect a native Windows game-development environment and propose one compatible Codex AI Game Studio edition with architecture, shell, package-manager, editor, GPU, MCP, permission, license, and rollback details. Use explicitly for Windows edition setup or for adapting a macOS-, POSIX-, Apple-Silicon-, or Metal-bound workflow; never install, download, activate, substitute, or configure anything…

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Install

$ agentstack add skill-frabcd-codex-ai-game-studio-setup-windows-edition

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • ✓ Prompt-injection patterns
  • ✓ Secret / credential exfiltration
  • ✓ Dangerous shell & filesystem operations
  • ✓ Untrusted network calls
  • ✓ Known-malicious package signatures

What it can access

  • ✓ Network access No
  • ✓ Filesystem access No
  • ✓ Shell / process execution No
  • ✓ Environment & secrets No
  • ✓ Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

✓ Security review passed
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● 1mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
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About

Set up the Windows edition

Keep discovery read-only and prefer native Windows execution. Do not launch an editor, trust a hook, install a package, download a model, enable an MCP server, write project configuration, or cross the WSL boundary during discovery.

  1. Resolve PLUGIN_ROOT to this plugin's installed root, resolve the project

root, preserve its current Git state, and run the native launcher:

``text & "${PLUGIN_ROOT}\scripts\ai-game-studio-windows.ps1" doctor --project ``

Verify native Windows versus WSL, amd64 versus arm64, PowerShell availability, winget/Chocolatey/Scoop presence, installed engines and DCC tools, active MCP host selections, GPU vendor, CUDA/DirectML/CPU/WARP options, disk space, network needs, and credential variable names without reading secret values.

  1. Read the bundled descriptor at ${PLUGIN_ROOT}/editions/windows.json. Reject the Windows edition if the target is not native Windows. Treat WSL as a disclosed fallback only; do not use it for GUI editor control, project files on a cross-boundary filesystem, or a capability that has a verified native route.
  1. Select one route in this order:
  • Adapt portable source and launchers to native PowerShell or standard-library Python when the upstream license, architecture, and tests support it.
  • Select a verified capability-equivalent Windows alternative and compare capability, output quality, cost, performance, privacy, license, and limitations.
  • Offer a hosted or manual handoff only when neither native route works.

Never describe a macOS application bundle, POSIX executable, Apple-Silicon binary, or Metal implementation as Windows-compatible. Every substitution requires confirmation.

  1. Create the proposal:

``text & "${PLUGIN_ROOT}\scripts\ai-game-studio-windows.ps1" plan --project --output ``

Use a user-approved temporary plan path outside the project for preview-only work. Present the detected environment, exact actions, immutable pins, downloads, licenses, permissions, conflicts, expected artifacts, backups, rollback operations, expiry, and SHA-256 digest. State which checks are evidence and which capabilities remain unverified.

  1. Stop and wait for the user to repeat the displayed digest verbatim. Do not interpret general approval as digest confirmation. Apply only the unexpired, unchanged proposal:

``text & "${PLUGIN_ROOT}\scripts\ai-game-studio-windows.ps1" apply --project --plan --confirmed-digest ``

  1. Run the descriptor health checks after apply. Confirm exact executable paths and hashes, one active MCP server per host application, editor/version compatibility, GPU backend availability, project parse/import status, and transaction-owned files. Do not launch editors or generated content unless those actions were in the confirmed proposal.
  1. Report the transaction ID, evidence paths, limitations, and rollback route. Generate disable or rollback as a new proposal and require a new digest:

``text & "${PLUGIN_ROOT}\scripts\ai-game-studio-windows.ps1" disable --project --output & "${PLUGIN_ROOT}\scripts\ai-game-studio-windows.ps1" rollback --project --output ``

For a preview request, stop after presenting the plan. Do not write .ai-game-studio/project.json, .ai-game-studio/lock.json, editor configuration, MCP configuration, or package state.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.