Install
$ agentstack add skill-furkantokkan-agent-foundry-firebase-game-backend ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Firebase Game Backend
Use this skill for Firebase features that support a Unity game, web dashboard, companion app, or JavaScript service.
First Read
Inspect whichever files exist:
firebase.json.firebasercfirestore.rulesfirestore.indexes.jsonstorage.rulesfunctions/package.jsonfunctions/src/orfunctions/index.js- Web app Firebase config files
- Unity Firebase wrapper code under
Assets/
Core Rules
- Client SDKs are untrusted. Security rules and Cloud Functions enforce policy.
- Do not put privileged operations in Unity or browser code.
- Keep Firestore rules restrictive by default.
- Rules are not filters: queries must match the rule constraints.
- Use Firebase Auth UID as the primary ownership boundary.
- Validate writes in security rules and again in trusted server code.
- Use Cloud Functions or another trusted backend for economy mutations,
anti-cheat-sensitive rewards, purchases, inventory grants, and leaderboards.
- Use Firebase Emulator Suite for rules and function testing when available.
- Keep Firebase code behind interfaces in Unity.
- For this game backend style, prefer Firebase Functions Gen2 with JavaScript
and Express.js HTTP routes. Unity should call those routes through typed request/response client wrappers, not by scattering raw HTTP calls through gameplay code.
- New or changed game API behavior needs focused unit tests for the expected
success path and important failure paths. Emulator/Newman coverage complements handler unit tests; it does not replace them.
Workflow
- Identify the feature: auth, save, leaderboard, inventory, economy, matchmaking,
remote config, analytics, storage, or admin tooling.
- Decide which operations are safe on the client and which require trusted code.
- Check data model, indexes, rules, and Cloud Functions together.
- Add unit tests for expected behavior when changing routes, authorization,
validation, response contracts, or write behavior.
- For Unity, expose Firebase through game-facing interfaces.
- For JavaScript, use the modular Web SDK for browser code and Admin SDK only
in trusted server environments.
- For Functions HTTP APIs, keep Express routing, request validation, auth/App
Check guards, response envelopes, and Unity DTO alignment together.
Reference Loading
- Data modeling and products:
references/firebase-stack.md - Functions Gen2 + Express + Unity request/response:
references/functions-express-unity.md
- Security rules:
references/security-rules.md - Unity integration:
references/unity-firebase.md
Official docs to verify current setup details:
- Unity SDK: https://firebase.google.com/docs/unity/setup
- Web SDK: https://firebase.google.com/docs/web/setup
- Security Rules: https://firebase.google.com/docs/rules/
- Firestore Rules: https://firebase.google.com/docs/firestore/security/get-started
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: furkantokkan
- Source: furkantokkan/agent-foundry
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.