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Remotion Markup

skill-gabros20-ai-skill-remotion-markup · by gabros20

Best practices for writing Remotion React Markup

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Install

$ agentstack add skill-gabros20-ai-skill-remotion-markup

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No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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Reliability & compatibility

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About

This is guidance for writing Remotion React Markup. If this is not relevant, load [Remotion Best Practices](../remotion-best-practices/SKILL.md) instead.

General rules

Animate properties using useCurrentFrame() and interpolate().

Use interpolate() over spring().

Use Easing.bezier() to customize timing, including jumpy or overshooting motion. Use Easing.spring() if you want spring animations

HTML Elements which make sense to be made interactive in the Studio should use Interactive: ` -> . Set a descriptive name prop such as name="Hero title" for Interactive, Solid, Sequence`.

import { useCurrentFrame, Easing, interpolate, Interactive } from "remotion";

export const FadeIn = () => {
  const frame = useCurrentFrame();

  return (
    
      Hello World!
    
  );
};

Keep the interpolate() call inline in the style prop. Prefer scale, translate, rotate CSS properties over transform.

// 👍 Inline editable keyframes and transform shorthands
style={{
  scale: interpolate(frame, [0, 100], [0, 1]),
  translate: interpolate(frame, [0, 100], ["0px 0px", "100px 100px"]),
  rotate: interpolate(frame, [0, 100], ["20deg", "90deg"]),
}}

// 👎 Hidden values and transform strings become harder to edit in Studio
const scale = interpolate(frame, [0, 100], [0, 1]);

style={{
  transform: `scale(${scale})`,
}}

CSS transitions or animations are FORBIDDEN - they will not render correctly. Tailwind animation class names are FORBIDDEN - they will not render correctly.

Place assets in the public/ folder at your project root.

Use staticFile() to reference files from the public/ folder.

Add video and audio using @remotion/media. Add images using the ` component. Use staticFile() for files in public/` or pass a remote URL directly:

import { Audio, Video } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return (
    <>
      
      
      
      
    
  );
};

To delay content wrap it in ` and use from. To limit the duration of an element, use durationInFrames of . by default is an absolute fill covering the scene. For inline content, use layout="none"`.

const Main = () => {
  const {fps} = useVideoConfig();

  return (
    
      
        
      
      
        
      
      
        
      
    
  );
}

export const Title = () => {
  const frame = useCurrentFrame();

  return (
    
      Title
    
  );
};

export const Subtitle = () => {
  return Subtitle;
};

Maps

See [map.md](map.md) for choosing between simple static maps, Mapbox maps, and MapLibre maps.

Text highlights and annotations

See [text-highlights.md](text-highlights.md) for text highlights (highlight markers), circles, underlines, strike-throughs, crossed-off text, boxes, and brackets.

Voiceover

See [voiceover.md](voiceover.md) for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.

Trimming

See [trimming.md](trimming.md) for trimming patterns - cutting the beginning or end of animations.

Embedding Videos

See [embedding-videos.md](embedding-videos.md) for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.

Video editing

See [video-editing.md](video-editing.md) for structuring editable video timelines in Remotion Studio.

Embedding Audio

See [audio.md](audio.md) for advanced audio features like trimming, volume, speed, pitch.

Transitions

See [transitions.md](transitions.md) for scene transition patterns.

Visual and pixel effects

When creating a visual effect, prefer: 1. normal Remotion/HTML/CSS/SVG/filter/blend/mask animation, 2. a listed effect via [effects.md](effects.md), including on HTML rendered through `, 3. a custom createEffect() via [effects.md](effects.md) when the user asks for a reusable/project-specific effect, 4. custom ` via [html-in-canvas.md](html-in-canvas.md) only if no effect fits.

For light leak overlays, see [light-leaks.md](light-leaks.md). Docs: https://www.remotion.dev/docs/effects

Available effects: brightness(), contrast(), colorKey(), duotone(), grayscale(), hue(), invert(), saturation(), tint(), linearGradient(), linearGradientTint(), thermalVision(), blur(), linearProgressiveBlur(), radialProgressiveBlur(), zoomBlur(), dropShadow(), glow(), lightTrail(), evolve(), venetianBlinds(), mirror(), scale(), uvTranslate(), xyTranslate(), barrelDistortion(), chromaticAberration(), fisheye(), cornerPin(), wave(), burlap(), emboss(), dotGrid(), halftone(), noise(), noiseDisplacement(), paper(), roughenEdges(), pattern(), pixelate(), pixelDissolve(), scanlines(), speckle(), shine(), shrinkwrap(), vignette(), contourLines(), checkerboard(), halftoneLinearGradient(), gridlines(), whiteNoise(), tvSignalOff(), lines(), rings(), waves(), zigzag(), lightLeak(), starburst().

3D content

See [3d.md](3d.md) for 3D content in Remotion using Three.js and React Three Fiber.

Sound effects

When needing to use sound effects, load the [./sfx.md](./sfx.md) file for more information.

Audio visualization

When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the [./audio-visualization.md](./audio-visualization.md) file for more information.

Captions

When dealing with captions or subtitles, load the [Remotion Captions](../remotion-captions/SKILL.md) skill for more information.

Google Fonts

Is the recommended way to load fonts in Remotion. See [google-fonts.md](google-fonts.md) for how to load Google Fonts.

Local fonts

See [local-fonts.md](local-fonts.md) for how to load local fonts.

GIFs

See [gifs.md](gifs.md) for how to display GIFs synchronized with Remotion's timeline.

Advanced Images

See [images.md](images.md) for sizing and positioning images, dynamic image paths, and getting image dimensions.

Lottie animations

See [lottie.md](lottie.md) for embedding Lottie animations in Remotion.

Advanced timing

See [timing.md](timing.md) for advanced timing with interpolate and Bézier easing, and springs.

Parameterized videos

See [parameters.md](parameters.md) for making a composition parametrizable by adding a Zod schema.

Measuring DOM nodes

See [measuring-dom-nodes.md](measuring-dom-nodes.md) for measuring DOM element dimensions in Remotion.

Measuring text

See [measuring-text.md](measuring-text.md) for measuring text dimensions, fitting text to containers, and checking overflow.

Using FFmpeg

For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the [./ffmpeg.md](./ffmpeg.md) file for more information.

Silence detection

When needing to detect and trim silent segments from video or audio files, load the [./silence-detection.md](./silence-detection.md) file.

Dynamic duration, dimensions and data

See [calculate-metadata.md](calculate-metadata.md) for dynamically set composition duration, dimensions, and props.

Advanced compositions

See [compositions.md](compositions.md) for how to define stills, folders, default props and for how to nest compositions.

Advanced sequencing

See [sequencing.md](sequencing.md) for more sequencing patterns - delay, trim, limit duration of items.

Install modules

Use npx remotion add to add new packages with the right version:

npx remotion add @remotion/media

This goes for @remotion/* packages, mediabunny, @mediabunny/*, and zod.

Previewing markup

Only do this if you think the user wants to see the preview.

npx remotion studio --no-open

This will start a long-running process and print the server URL for the preview. If already started, the URL will be printed.

Optional: one-frame render check

You can render a single frame with the CLI to sanity-check layout, colors, or timing. Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.

npx remotion still [composition-id] --scale=0.25 --frame=30

At 30 fps, --frame=30 is the one-second mark (--frame is zero-based).

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.