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SKILL verified MIT Self-run

Audio Fade

skill-godot-fun-godot-framework-audio-fade · by godot-fun

Applies fade-in and fade-out at the start and end of audio files using FFmpeg. Use when the user wants audio fade, fade in/out, smooth attack/release, crossfade prep, batch SFX envelope shaping, or mentions afade.

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Install

$ agentstack add skill-godot-fun-godot-framework-audio-fade

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
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Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Audio Fade

Apply fade-in at the start and fade-out at the end without changing clip length.

Rules

When this skill applies, read and follow [skill-dependency-manager](../../rules/skill-dependency-manager.md) — run scripts as documented, install missing tools into .dependency/.

Quick Start

Default: 1 s fade-in and fade-out, output to faded/:

.dependency/python/python .cursor/skills/audio-fade/scripts/fade.py path/to/audio_or_folder

Fade-in only (keep full end level):

.dependency/python/python .cursor/skills/audio-fade/scripts/fade.py path/to/audio.wav --no-fade-out

Custom durations (seconds):

.dependency/python/python .cursor/skills/audio-fade/scripts/fade.py Audio/SFX -fi 0.05 -fo 0.15 -r

Duration Guidelines

| Asset | Fade-in | Fade-out | |-------|---------|----------| | UI clicks / ticks | 0.01–0.05 s | 0.02–0.08 s | | Impacts / weapons | 0.02–0.08 s | 0.05–0.15 s | | Voice lines | 0.05–0.15 s | 0.1–0.25 s | | Ambience beds | 0.3–1.0 s | 0.5–2.0 s | | BGM one-shots | 0.2–0.5 s | 0.3–1.0 s |

Fade-in + fade-out must stay shorter than file duration. Very short clips need smaller values.

Common Flags

-fi / --fade-in · -fo / --fade-out · --no-fade-in · --no-fade-out · -c / --curve · -r · -o / --output-dir · --dry-run · --overwrite

.dependency/python/python .cursor/skills/audio-fade/scripts/fade.py Audio/SFX -fi 0.03 -fo 0.08 -c exp -r --dry-run

Originals are never modified. Supported: .wav, .mp3, .ogg, .flac, .aac, .m4a, .wma.

Agent Notes

  1. Use the bundled script, not hand-written afade filters.
  2. Looping BGM — avoid fade-out on loop assets; use --no-fade-out or fade-in only for one-shot intros.
  3. Clicks with instant attack → --no-fade-in or lower -fi (e.g. 0.01).
  4. Tail cut off abruptly after fade → increase -fo; tail too soft → decrease -fo.
  5. FFmpeg filter details and curves: [reference.md](reference.md)

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.