Install
$ agentstack add skill-godot-fun-godot-framework-audio-split ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Audio Split
Split one audio file into part 1 (start → split point) and part 2 (split point → end).
Rules
When this skill applies, read and follow [skill-dependency-manager](../../rules/skill-dependency-manager.md) — run scripts as documented, install missing tools into .dependency/.
Quick Start
Default: split at 50% of duration, output to split/:
.dependency/python/python .cursor/skills/audio-split/scripts/split.py path/to/audio.wav
Split at a specific time (seconds):
.dependency/python/python .cursor/skills/audio-split/scripts/split.py path/to/audio.wav -s 1.25
Outputs: basename_part1.ext and basename_part2.ext.
Split Point
Provide one of:
| Flag | Meaning | |------|---------| | -s / --split-at | Time in seconds (e.g. 1.25, 90) | | -p / --percent | Position as percent of duration (e.g. 50 = midpoint) | | (none) | Defaults to 50% |
If both -s and -p are given, -s wins.
Common Flags
-s / --split-at · -p / --percent · -r · -o / --output-dir · --dry-run · --overwrite
.dependency/python/python .cursor/skills/audio-split/scripts/split.py Audio/SFX -s 0.4 -r --dry-run
Originals are never modified. Supported: .wav, .mp3, .ogg, .flac, .aac, .m4a, .wma.
Agent Notes
- Use the bundled script, not hand-written
-ss/-tocommands. - Looping BGM — splitting breaks the loop; prefer two source assets or manual crossfade planning.
- Split point at
0or at/after duration → script errors with a clear message. - FFmpeg details and manual fallback: [reference.md](reference.md)
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: godot-fun
- Source: godot-fun/godot-framework
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.