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SKILL verified MIT Self-run

Audio Split

skill-godot-fun-godot-framework-audio-split · by godot-fun

Splits audio files into two segments (part 1 before the split point, part 2 after) using FFmpeg. Use when the user wants to split audio, divide a clip into two parts, cut at a timestamp, separate intro from body, or batch-split SFX at a fixed time.

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Install

$ agentstack add skill-godot-fun-godot-framework-audio-split

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

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Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Audio Split

Split one audio file into part 1 (start → split point) and part 2 (split point → end).

Rules

When this skill applies, read and follow [skill-dependency-manager](../../rules/skill-dependency-manager.md) — run scripts as documented, install missing tools into .dependency/.

Quick Start

Default: split at 50% of duration, output to split/:

.dependency/python/python .cursor/skills/audio-split/scripts/split.py path/to/audio.wav

Split at a specific time (seconds):

.dependency/python/python .cursor/skills/audio-split/scripts/split.py path/to/audio.wav -s 1.25

Outputs: basename_part1.ext and basename_part2.ext.

Split Point

Provide one of:

| Flag | Meaning | |------|---------| | -s / --split-at | Time in seconds (e.g. 1.25, 90) | | -p / --percent | Position as percent of duration (e.g. 50 = midpoint) | | (none) | Defaults to 50% |

If both -s and -p are given, -s wins.

Common Flags

-s / --split-at · -p / --percent · -r · -o / --output-dir · --dry-run · --overwrite

.dependency/python/python .cursor/skills/audio-split/scripts/split.py Audio/SFX -s 0.4 -r --dry-run

Originals are never modified. Supported: .wav, .mp3, .ogg, .flac, .aac, .m4a, .wma.

Agent Notes

  1. Use the bundled script, not hand-written -ss/-to commands.
  2. Looping BGM — splitting breaks the loop; prefer two source assets or manual crossfade planning.
  3. Split point at 0 or at/after duration → script errors with a clear message.
  4. FFmpeg details and manual fallback: [reference.md](reference.md)

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.