Install
$ agentstack add skill-godot-fun-godot-framework-storyboard ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ● Filesystem access Used
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Storyboard
From user materials only, produce:
- Narration per shot — Chinese and English (both required unless user opts out)
- Video prompt per shot — ready for i2v / t2v
- Cover — one still prompt for thumbnail/poster (after Spine + Assembly in the markdown)
Do not invent product facts, prices, logos, or claims not in the materials. Style and length are agent-chosen from the content (no fixed genre or duration).
Inputs
Any mix of stills, clips, text brief, and constraints. Optional: a delivery file path.
If goal/audience is ambiguous, state one short assumption and proceed. Ask only when a missing fact would make the storyboard unusable.
Delivery
| Mode | Behavior | |------|----------| | User gives a file path | Write the full storyboard markdown to that path. Chat: short confirm (path, runtime, shot count) only | | No path | Full storyboard in chat |
Treat a path as the output file when:
- User says write to / save as / put in + path
- Skill request is paired with one main
.md/.txtdocument - Path is an empty or draft file clearly opened for this output
Rules:
- Always read the target file first if it exists. Non-empty body = text material; then replace with the full storyboard (keep useful facts in
## Materials/ Spine). - One doc + images → write to the doc; images are materials only.
- Explicit output path + separate brief → write only to the output path.
- Several docs, unclear target → prefer the path next to the skill invoke; if still ambiguous, ask once.
- User names a directory only → create
storyboard.mdthere.
Workflow
- Detect delivery target (file vs chat)
- Inventory materials (read delivery file if present)
- Infer Visual Style (once for the whole piece)
- Design story spine (hook → develop → payoff / CTA)
- Break into shots (one clear idea each; duration free) — Shot 01 is the eyeball grab (see Shot 01)
- Write bilingual VO + video prompt per shot
- Write Assembly (after Spine), then Cover (after Assembly)
- Consistency pass; deliver in required format
Visual Style (once)
Medium, mood, color/light, camera language, motion energy, aspect (default 16:9). Keep consistent across prompts unless a deliberate style shift is story.
Spine patterns
- Product → desire/problem → reveal → benefit → close
- Character → setup → turn → resolution
- Trailer → hooks and escalating beats
- Explain → claim → show → reinforce
- Attention-scarce / fragmented viewing → grab in Shot 01 → develop → payoff / CTA
Spine may note what Shot 01 uses to stop the scroll; that hook is not a summary of the whole piece.
Shot rules
- One idea per shot; prefer a visible cause of motion
- Reference still present → i2v (motion relative to that frame)
- No frame → t2v (full self-contained scene)
- Respect user aspect; default 16:9
- No invented logo text, legal claims, or competitor names
Shot 01 (hook — grab attention)
Attention is fragmented: Shot 01 must catch the eye. It is an opening line that stops the scroll—not a summary of the video, and not necessarily the piece’s main thesis.
- Prefer a sharp cold open: tension, curiosity, contrast, surprise, or a vivid concrete moment
- VO + picture work as a hook; soft mood builds, empty atmosphere, or early detail dumps fail here
- The main argument / product reveal can land in later shots; Shot 01 only needs to pull the viewer in
- If materials already give a hook line, keep it and amplify — do not invent facts
Narration (bilingual default)
| Field | Use | |-------|-----| | Chinese | Spoken Chinese for TTS / record (or (no VO)) | | English | Spoken English for TTS / record (or (no VO)) |
- Same idea in both languages (natural spoken, not word-for-word).
- Length vs duration: Chinese ~3–4 chars/sec; English ~2–3 words/sec. Tighten the side that overruns.
- Sync on edit: if either VO changes, update the other VO and related fields (
Duration,Visual,Camera,Video prompt, Cover if the beat changes) in the same edit. - User gives one language verbatim → keep it; write a natural equivalent for the other.
- User asks for only one language → omit the other field.
Video prompts
Self-contained for a generic model. Include: subject + action in time order, camera (frame + move), environment, light/color, motion intensity, continuity anchors.
- i2v: start with
Image-to-video from provided still: …then motion (+ keep composition unless changing) - t2v: full scene + Visual Style cues
- Prefer concrete verbs; avoid named living artists / unlicensed IP not in materials
- Optional:
Avoid: flicker, morphing faces, extra limbs, watermark, text overlay - English prompt body unless user requires Chinese
Cover (required unless user skips)
Place ## Cover immediately after ## Assembly, before ## Shots.
- One focal subject; thumbnail-readable; match Visual Style
- Still only (no camera motion as main instruction)
- On-image text only from materials; else
no on-image text - Aspect: match video, else 16:9
- Prefer i2i from hero still when available; else t2i
- Optional:
Avoid: watermark, blurry text, extra fingers, cluttered UI, low-contrast mud
Output format (required)
Section order is fixed: Materials → Visual Style → Spine → Assembly → Cover → Shots.
# Storyboard — [working title]
## Materials
- [asset or note → role]
## Visual Style
- Medium:
- Mood:
- Color / light:
- Camera:
- Motion energy:
- Aspect: [e.g. 16:9]
## Spine
[1–4 sentences: arc + rough total runtime]
## Assembly
[shot order, total runtime, TTS/BGM/stitch notes if obvious]
## Cover
- **Aspect:** [e.g. 16:9]
- **Source:** [t2i / i2i from …]
- **Visual:** [one-sentence composition]
- **On-image text:** [from materials, or none]
- **Image prompt:**
```
[still prompt — English preferred]
```
- **Avoid (optional):** …
## Shots
### Shot 01 — [short title — cold open / hook]
- **Duration:** ~Xs
- **Source:** [file / t2v / i2v from …]
- **Visual:** [composition]
- **Camera:** [framing + move]
- **Chinese:** [spoken Chinese, or (no VO)]
- **English:** [spoken English, or (no VO)]
- **Video prompt:**
```
[full prompt — English preferred]
```
- **Avoid (optional):** …
### Shot 02 — …
…
Quality bar
- [ ] File path given → full markdown saved there (UTF-8); not chat-only
- [ ] Section order: Spine → Assembly → Cover → Shots; every shot has Chinese + English + Video prompt (or user opt-out)
- [ ] VO languages sense-aligned; durations match speak length
- [ ] Shot 01 grabs attention as a cold open (not a thesis summary; no slow-burn open)
- [ ] Facts trace to materials; style coherent; i2v points at the right still
- [ ] No video/image generation APIs unless user separately asks
- [ ] No invented output path when user gave none → chat delivery only
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: godot-fun
- Source: godot-fun/godot-framework
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.