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SKILL verified MIT Self-run

Vector Drawing

skill-hashlips-agent-skills-vector-drawing · by HashLips

Creates SVG images and vector-based artworks. Use whenever you need to create SVG images, vector graphics, or vector-based artworks instead of raster or bitmap images.

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Install

$ agentstack add skill-hashlips-agent-skills-vector-drawing

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
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3mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Vector Drawing

This skill guides creation of vector-based artworks using SVG—scalable, resolution-independent graphics. Apply it when the user asks for SVG output, vector graphics, logos, icons, illustrations, or any artwork that must scale cleanly.

Disclaimer (for the user)

This is an experimental skill; outcomes are not guaranteed. Use at your own risk. For the full disclaimer, see the repository README.

Canonical specification

The official standard is SVG 2 (W3C). Use it as the authority for syntax and behavior; do not copy the spec verbatim into outputs. Build understanding from it and express it as instructions.

  • Specification: https://www.w3.org/TR/SVG2/
  • Key sections: Structure, Basic Shapes, Paths, Painting, Coordinate Systems and Transforms, Clipping and Masking, Gradients and Patterns, Text, Reuse (defs/use).

Core subset for AI-generated artwork

For most vector art, this subset is enough:

  • svg — Root and canvas.
  • viewBox — Coordinate system and aspect ratio.
  • path — Arbitrary shapes and outlines.
  • g — Grouping and inheritance.
  • fill — Interior color or pattern.
  • stroke — Outline color and width.
  • transform — Move, scale, rotate, skew.
  • clipPath — Hard-edged visibility.
  • mask — Soft or gradient visibility.
  • defs — Define reusable content.
  • use — Reuse content by reference.

Master these before reaching for shapes, text, or filters.

Reference Index (skill flow)

When generating or editing SVG artwork, apply concepts in this order and read the referenced file when you need that topic.

  1. Document structure and svg/viewBox basics: [reference/structure.md](reference/structure.md)
  2. Basic shapes (rectangles, circles, lines, etc.): [reference/shapes.md](reference/shapes.md)
  3. Paths and path commands for arbitrary shapes: [reference/paths.md](reference/paths.md)
  4. Styling (fill, stroke, painting rules): [reference/styling.md](reference/styling.md)
  5. Grouping and hierarchy with g: [reference/grouping.md](reference/grouping.md)
  6. Transforms and coordinate manipulation (transform): [reference/transforms.md](reference/transforms.md)
  7. Clipping and masking (clipPath, mask): [reference/clipping-masking.md](reference/clipping-masking.md)
  8. Gradients and patterns: [reference/gradients.md](reference/gradients.md)
  9. Composition, reuse, and defs/use: [reference/composition.md](reference/composition.md)

When to use

  • User asks for SVG, vector graphics, or scalable artwork
  • Task is logos, icons, illustrations, diagrams, or print-ready art
  • Output must stay sharp at any size or resolution

Quick principles

  • Structure first: use path, g, defs clearly; keep markup readable.
  • Prefer the core subset unless the design needs text, filters, or advanced features.
  • Accessibility: add ` and aria-*` where meaning is conveyed by the graphic.

Output Contract

SVG outputs produced with this skill should:

  • render correctly as valid SVG 2 markup
  • be structurally readable (clear grouping, paths, and viewBox usage)
  • rely on the core subset of elements unless advanced features are clearly needed
  • avoid embedding raster images unless explicitly requested

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.