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Find CNetworkMessages GetIsForServer

skill-hlnd2t-cs2-vibesignatures-find-cnetworkmessages-getisforserver · by HLND2T

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Install

$ agentstack add skill-hlnd2t-cs2-vibesignatures-find-cnetworkmessages-getisforserver

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

Find CNetworkMessages_GetIsForServer

Locate CNetworkMessages_GetIsForServer vfunc in CS2 networksystem.dll or libnetworksystem.so using IDA Pro MCP tools.

Method

1. Load CNetworkMessages_SetIsForServer from YAML

ALWAYS Use SKILL /get-func-from-yaml with func_name=CNetworkMessages_SetIsForServer.

If the skill returns an error, STOP and report to user.

Otherwise, extract:

  • func_va of CNetworkMessages_SetIsForServer
  • vfunc_index
  • vfunc_offset

2. Load CNetworkMessages VTable from YAML

ALWAYS Use SKILL /get-vtable-from-yaml with class_name=CNetworkMessages.

If the skill returns an error, STOP and report to user.

Otherwise, extract:

  • vtable_numvfunc
  • vtable_entries

3. Resolve the Adjacent Getter Slot

Compute the candidate slot for CNetworkMessages_GetIsForServer:

  • target_vfunc_index = CNetworkMessages_SetIsForServer.vfunc_index + 1
  • target_vfunc_offset = CNetworkMessages_SetIsForServer.vfunc_offset + 8

Validate that `targetvfuncindex " mcp__ida-pro-mcp__decompile addr=""


First, confirm `CNetworkMessages_SetIsForServer` is the simple byte setter pattern:

```c
void __fastcall CNetworkMessages_SetIsForServer(__int64 a1, char a2)
{
  *(_BYTE *)(a1 + 1374) = a2;
}

Windows assembly example:

mov     [rcx+55Eh], dl
retn

Then confirm the adjacent vtable entry is the matching byte getter using the same member offset:

__int64 __fastcall sub_1800CB790(__int64 a1)
{
  return *(unsigned __int8 *)(a1 + 1374);
}

Windows assembly example:

movzx   eax, byte ptr [rcx+55Eh]
retn

The exact member offset may change across game updates. The identification rule is:

  1. SetIsForServer writes one byte to this +
  2. candidate_func_addr is the next vtable entry (index + 1)
  3. The candidate reads and returns one unsigned byte from the same this +

If all three conditions hold, the candidate is CNetworkMessages_GetIsForServer.

5. Generate Function Signature

ALWAYS Use SKILL /generate-signature-for-function with addr= to generate a robust and unique func_sig for CNetworkMessages_GetIsForServer.

Use the returned validated func_sig in the next step.

6. Write IDA Analysis Output as YAML

ALWAYS Use SKILL /write-vfunc-as-yaml to write the analysis results.

Required parameters:

  • func_name: CNetworkMessages_GetIsForServer
  • func_addr: ``
  • func_sig: The validated signature from step 5
  • vfunc_sig: None

VTable parameters:

  • vtable_name: CNetworkMessages
  • vfunc_offset: `` in hex
  • vfunc_index: ``

Function Characteristics

  • Purpose: Returns whether the CNetworkMessages instance is configured for server-side behavior
  • Binary: networksystem.dll / libnetworksystem.so
  • Parameters: (this) only
  • Return value: An unsigned byte / boolean flag loaded from the same member written by CNetworkMessages_SetIsForServer

Discovery Strategy

  1. Reuse the existing CNetworkMessages_SetIsForServer YAML to obtain the authoritative slot index
  2. Reuse the existing CNetworkMessages_vtable YAML to resolve the adjacent vtable entry
  3. Confirm the semantic pair:
  • setter writes this +
  • adjacent getter returns this +
  1. Generate a stable func_sig from the resolved getter body

This is robust because:

  • The vtable adjacency (SetIsForServer followed by GetIsForServer) is stable and explicit
  • The setter/getter pair must touch the same byte member
  • The final YAML stores both the resolved function signature and the precise vtable metadata

Output YAML Format

The output YAML filename depends on the platform:

  • networksystem.dll -> CNetworkMessages_GetIsForServer.windows.yaml
  • libnetworksystem.so -> CNetworkMessages_GetIsForServer.linux.yaml

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.