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SKILL verified MIT Self-run

Mcbe Model Vehicles

skill-imasterprox-mcbemodelingmasterai-mcbe-model-vehicles · by iMasterProX

Model a Bedrock vehicle the player rides: kart, car, boat, aircraft, mount with a seat. Covers the skeleton, rider fit, a closed body with wheel arches and chamfered corners, steering sweep, wheels, locators.

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Install

$ agentstack add skill-imasterprox-mcbemodelingmasterai-mcbe-model-vehicles

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • ✓ Prompt-injection patterns
  • ✓ Secret / credential exfiltration
  • ✓ Dangerous shell & filesystem operations
  • ✓ Untrusted network calls
  • ✓ Known-malicious package signatures

What it can access

  • ✓ Network access No
  • ✓ Filesystem access No
  • ✓ Shell / process execution No
  • ✓ Environment & secrets No
  • ✓ Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

✓ Security review passed
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● 6d ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

Vehicles

Full text: docs/06-vehicles.md (field-proven on four karts).

  1. Skeleton: root → body (fixed) → steering_column → steering_wheel, transforming parts; wheels A B C D as children of root; anchor bones with particle locators.
  2. Rider first: set hip, build the seat, run the rider check, render with --rider. Hands reach further than you think; a wide screen stands forward of them; the steering column stays buried (shaft_buried).
  3. Closed body: sides flush with the tyres, a wheel arch over each wheel (lips 0.4–0.5 off the tyre), chamfered corners in plan from the ends of the front/rear face back to the arches, tub walls from scuttle to bulkhead, doors from arch to arch.
  4. Steering sweep: a tyre (radius r, width w) at 30° reaches w/2·cos30 + r·sin30 sideways and r·cos30 + w/2·sin30 forward. Keep panels and inner walls outside it.
  5. One shoulder line nose to tail; if one end is raised, raise the rest.
  6. Wheels: eight slabs, each its own width; pictures radial; outer face of a +x wheel is west.
  7. Locators sit where the effect belongs — in the transforming bone, if the glowing core rides it.
  8. Set ground_clearance in the spec; measure the physics footprint (mcbe-model-collision-footprint).

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.