Install
$ agentstack add skill-imasterprox-mcbemodelingmasterai-mcbe-model-zfight-and-seams ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Z-fighting and seams
Full text: docs/04-zfighting-and-seams.md.
- Run
python tools/inspect_model.py. It reports coplanar overlapping faces (rotated cubes included), collapsed cubes (negative / zero size), UVs off the atlas, unequal faces of a two-faced plate, duplicates, one-sided edits. - For each z-fight pair: move ONE part 0.02–0.05 along the normal, or shrink it by that much. Prefer the part whose other faces are hidden.
- Build the habit in: alternate chain links 0.03 narrower, each tyre slab its own width, rails 0.04 above lids, panels 0.05 inside the shoulder above them.
- Then paint the step faces so they continue their neighbour: rings by radius on wheel slabs, the side colour and brightness on link ends (
colour * light[side] / light[face]), lines placed by position in model space. - Re-run with every animated pose listed in the spec — moving parts create new coplanar pairs.
- A two-faced plate's faces are coplanar by design: they must be identical point for point (paint by
p.local()).
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: iMasterProX
- Source: iMasterProX/mcbemodelingmasterAI
- License: MIT
Install and usage instructions live in the source repository linked above.
Reviews
No reviews yet, be the first.
Write a review
Versions
- v0.1.0 Imported from the upstream source.