Install
$ agentstack add skill-ivanmurzak-unity-mcp-assets-move ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
Assets / Move
Move the assets at paths in the project. Should be used for asset rename. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before moving.
Inputs
sourcePaths— paths of the assets to move.destinationPaths— target paths (must matchsourcePathslength).
Behavior
Each pair is moved independently via AssetDatabase.MoveAsset. Per-pair failures (Unity's MoveAsset returns a non-empty error string) are surfaced in response.Errors; successful moves accumulate into response.MovedPaths.
How to Call
unity-mcp-cli run-tool assets-move --input '{
"sourcePaths": "string_value",
"destinationPaths": "string_value"
}'
> For complex input (multi-line strings, code), save the JSON to a file and use: > ``bash > unity-mcp-cli run-tool assets-move --input-file args.json > ` > > Or pipe via stdin (recommended): > `bash > unity-mcp-cli run-tool assets-move --input-file - {"param": "value"} > EOF > ``
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description | |------|------|----------|-------------| | sourcePaths | any | Yes | The paths of the assets to move. | | destinationPaths | any | Yes | The paths of moved assets. |
Input JSON Schema
{
"type": "object",
"properties": {
"sourcePaths": {
"$ref": "#/$defs/System.String-1"
},
"destinationPaths": {
"$ref": "#/$defs/System.String-1"
}
},
"$defs": {
"System.String-1": {
"type": "array",
"items": {
"type": "string"
}
}
},
"required": [
"sourcePaths",
"destinationPaths"
]
}
Output
Output JSON Schema
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/AIGD.MoveAssetsResponse"
}
},
"$defs": {
"System.Collections.Generic.List(System.String)": {
"type": "array",
"items": {
"type": "string"
}
},
"AIGD.MoveAssetsResponse": {
"type": "object",
"properties": {
"MovedPaths": {
"$ref": "#/$defs/System.Collections.Generic.List(System.String)",
"description": "List of destination paths of successfully moved assets."
},
"Errors": {
"$ref": "#/$defs/System.Collections.Generic.List(System.String)",
"description": "List of errors encountered during move operations."
}
}
}
},
"required": [
"result"
]
}
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: IvanMurzak
- Source: IvanMurzak/Unity-MCP
- License: Apache-2.0
- Homepage: https://ai-game.dev
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.