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Audio Signal Flow Explainer

skill-kunitoki-sonic-skills-audio-signal-flow-explainer · by kunitoki

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Install

$ agentstack add skill-kunitoki-sonic-skills-audio-signal-flow-explainer

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Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

Audio Signal Flow Explainer

> Core principle: Audio signal flow is a directed graph. Tracing it reveals hidden coupling, > latency paths, and places where the signal can be corrupted.

Step 1 — Map the graph

  • [ ] Find all sources (oscillators, audio inputs, file readers, generators)
  • [ ] Find all processors (filters, effects, gain stages, dynamics)
  • [ ] Find all routers (bus sends, parallel splits, sidechain taps, mixer channels)
  • [ ] Find all sinks (audio outputs, recorders, meters, analyzers)
  • [ ] Note parallel paths — any branch that rejoins a main path
  • [ ] Note feedback loops — any path where output feeds back into an earlier node
  • [ ] Note sidechain connections — signals that control a processor without passing audio through it

Step 2 — Identify each node type

| Node type | What to note | |-----------|-------------| | Source (oscillator, audio input, file reader) | Sample rate, channel count, sync source | | Processor (filter, effect, gain) | In/out channel count, latency added, stateful or stateless | | Router (bus send, parallel split, sidechain tap) | Where signal copies go, gain staging at split | | Sink (audio output, recorder, meter) | Expected format, callback timing, buffer size |

Step 3 — Surface issues

  • [ ] Latency compensation mismatches on parallel paths
  • [ ] Channel count mismatches between connected nodes
  • [ ] Sidechain input not wired — processor receives silence as control signal
  • [ ] Uninitialized state in feedback loops (DC buildup, NaN propagation)
  • [ ] DC leaking into output (missing highpass or DC-blocking filter)
  • [ ] Sample rate mismatch between source and downstream processor
  • [ ] Gain staging that causes clipping before a later limiter or saturation stage
  • [ ] Missing denormal protection in recursive filter paths

Step 4 — Write the signal flow description

Use this format:

## Signal Flow: [component/system]

### Graph
Source → [gain: 1.0] → [Biquad LPF] → [Comp sidechain tap] → [Output]
                                            ↓
                                       [Compressor] → [Output]

### Latency path
Source → LPF (0 samples) → Compressor (64 samples lookahead) → Output
Total: 64 samples

### Issues found
- Parallel path to Output has no latency compensation for the 64-sample compressor delay

Quick reference

| Pattern | What to check | |---------|--------------| | Parallel split rejoining | Latency of each branch must match before summing | | Sidechain compressor | Verify sidechain input is connected and level-matched | | Send/return bus | Check send gain, return gain, and whether send is pre- or post-fader | | Feedback loop | Confirm a delay of at least 1 sample exists to break algebraic loop | | Multi-rate graph | Confirm resampling nodes at every rate boundary |

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.