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Graph Engineering

skill-mark393295827-third-brain-v7-skills-graph-engineering · by Mark393295827

Use when a workflow has explicit data dependencies, independently executable branches, typed joins, or node-local recovery needs that justify a bounded static dependency graph.

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Install

$ agentstack add skill-mark393295827-third-brain-v7-skills-graph-engineering

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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Reliability & compatibility

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Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming — see below.

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About

Graph Engineering

A dependency-heavy objective with candidate nodes, data schemas, owners, effects, verifiers, joins, budgets, and durable state paths. A validated static DAG contract with typed edges, explicit joins, node-local recovery, and graph-level receipts. Static invariants and terminal acceptance checks pass with fresh node, join, budget, permission, and state evidence. Temporal loop design, worker-team command, runtime-kernel implementation, dynamic graphs, or universal parallelism.

Use Graph Engineering for dependency width. Use loop-engineering for repeated execution through time, agent-teams-command for process ownership and IPC, and harness-engineering for scheduler, permission, lease, and observability infrastructure. A graph node may contain a bounded Loop or Agent Team.

Usage Template

Provide: objective/non-goals, candidate nodes, real data dependencies, payload schemas, owners and write territories, join semantics, node/terminal verifiers, effects and permissions, artifact/state paths, budgets, stop conditions, and recovery. Load references/graph-contract.md for the full schema and boundary; start from references/diamond-graph-example.json.

Workflow

Run the admission gate before drawing a graph:

  1. Identify which steps actually consume another step's output.
  2. Estimate independent width, critical path, scheduler overhead, and review

load. Require measurable payback or stronger independent evaluation.

  1. Keep one-shot or Loop execution when work is mainly sequential, small, or

cheaper to review serially.

  1. Limit V7.1 to a static DAG: sequence, pipeline, diamond, maker-checker, or

bounded subgraph. Put repetition inside a loop node; reject graph cycles and dynamic expansion.

Return NEEDS_INPUT when objective, graph owner, dependency direction, payload schema, writer, verifier, permission boundary, budget, join, or recovery is missing and cannot be discovered safely. Probe candidate independence with a small dry run. Do not invent an edge merely because two steps are adjacent.

  1. Write the JSON contract and run

scripts/validate_graph_contract.py --strict.

  1. Give every node one owner, typed inputs/outputs, explicit reads/writes,

verifier, timeout, attempt/tool caps, effect class, idempotency, and compensation.

  1. Add only data, control, verification, failure, or compensation edges.

Schema-bearing edges must match both endpoint contracts.

  1. Enforce one writer per target. Agent workers use isolated artifacts or

worktrees; the integration owner controls shared schemas and final writes.

  1. Declare a join for every multi-input node. Choose all, reduce,

first-success, quorum, barrier-verifier, or human-gate; name the exact input set and verifier.

  1. Schedule only READY nodes whose dependencies are verified. Persist every

transition and edge payload reference before releasing successors.

  1. Retry the failed node or smallest invalid subgraph after a changed

diagnosis. Preserve verified branches; never replay the whole graph merely for convenience.

  1. Require human approval, a compensation route, and verified rollback before

any external, shared, destructive, published, credentialed, or financial effect. In strict contracts, name the external node ID in approval_required, feed it a typed approval receipt directly from a human-gate, and list each exact write target as allowed and not denied.

  1. At terminal nodes, verify the end-to-end objective and graph guardrails;

node success alone cannot certify graph success.

Check static integrity: known endpoints, compatible schemas, reachability, acyclicity, single writers, complete joins, finite budgets, and compensated effects. Check runtime integrity: deterministic readiness, duplicate-delivery idempotency, checkpoint replay, permission denial without mutation, smallest-unit recovery, terminal evidence, and cleanup. Use an independent reviewer for consequential graph behavior.

max_attempts comes from each node and never exceeds the graph cap. Retry only after changing diagnosis, input, owner, tool, or strategy. Stop on a repeated signature, incompatible edge, permission denial, invalid checkpoint, exhausted review budget, or NO_PROGRESS. Whole-graph retry is forbidden in strict V7.1.

Persist {run_id, graph_id, status, attempt, budget, evidence, unknowns, last_error, next_action} plus contract/implementation hashes, node states, edge payload locators, join decisions, writer leases, approvals, checkpoints, compensations, terminal receipts, and cleanup. Use append-only events and an atomic current checkpoint; chat history is not graph state.

Failure Protocol

  • NEEDS_INPUT: a mandatory graph contract or authority field is unresolved.
  • BLOCKED_DEPENDENCY: keep affected nodes WAITING; run only independent

ready nodes.

  • BLOCKED_PERMISSION: deny the effect, preserve state, and request approval.
  • VERIFY_FAILED: reject the node/join artifact and recover the smallest unit.
  • NO_PROGRESS: the same failure repeats after a changed attempt.

max_attempts: 2 by default and always finite.

  • BUDGET_STOP: stop scheduling, checkpoint, compensate active effects, and

return a partial graph receipt.

Output Contract

Return status, result (terminal decision and accepted artifacts), evidence (validator, node, join, terminal, budget, approval, and cleanup receipts), unknowns, and next_action (stop, retry node, compensate, approval, or handoff).

Edge Cases

  • Two workers both write report.md: strict validation fails the single-writer

invariant; isolate worker artifacts and let one reduce node own the report.

  • A branch passes but its sibling times out: preserve the verified branch,

retry only the failed node within cap, and do not release the join until its declared mode and verifier pass.

Success Metrics

  • The strict graph validator passes before execution.
  • Graph admission shows bounded value beyond orchestration and review cost.
  • Every node, edge, join, effect, and terminal claim has fresh evidence.
  • Recovery replays the smallest failed unit from durable state.

Quality Gates

  • [ ] Static DAG scope and Loop/Teams/Harness boundaries are explicit.
  • [ ] Owners, payload schemas, writers, joins, verifiers, and budgets are exact.
  • [ ] State replay and duplicate delivery preserve graph invariants.
  • [ ] External effects have independent review, approval, compensation, and rollback.
  • [ ] Terminal verification supports the end-to-end claim.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.