Install
$ agentstack add skill-misonl-ling-mobile-design ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
移动端设计系统
> 理念: 触控优先。关注电量。尊重平台。支持离线。 > 核心原则: 移动端不是缩小版桌面端。按移动约束思考,先确认平台选择。
运行时脚本
执行以下脚本进行验证(不要阅读脚本内容,直接运行):
| 脚本 | 用途 | 用法 | | --- | --- | --- | | scripts/mobile_audit.py | 移动端 UX 与触控审计 | python scripts/mobile_audit.py |
[CRITICAL] 强制:开始工作前先阅读参考文件
在读完相关文件前,不要开始开发。
通用文件(始终必读)
| 文件 | 内容 | 状态 | | --- | --- | --- | | [mobile-design-thinking.md](mobile-design-thinking.md) | [WARN] 反记忆化:强制思考,避免 AI 默认套路 | ⬜ CRITICAL FIRST | | [touch-psychology.md](touch-psychology.md) | Fitts' Law(费茨定律)、手势、触觉反馈、拇指区 | ⬜ CRITICAL | | [mobile-performance.md](mobile-performance.md) | RN/Flutter 性能、60fps、内存 | ⬜ CRITICAL | | [mobile-backend.md](mobile-backend.md) | 推送通知、离线同步、移动端 API | ⬜ CRITICAL | | [mobile-testing.md](mobile-testing.md) | 测试金字塔、E2E、平台差异 | ⬜ CRITICAL | | [mobile-debugging.md](mobile-debugging.md) | 原生 vs JS 调试、Flipper、Logcat | ⬜ CRITICAL | | [mobile-navigation.md](mobile-navigation.md) | Tab/Stack/Drawer、深链路 | ⬜ Read | | [mobile-typography.md](mobile-typography.md) | 系统字体、Dynamic Type、a11y | ⬜ Read | | [mobile-color-system.md](mobile-color-system.md) | OLED、深色模式、电量意识 | ⬜ Read | | [decision-trees.md](decision-trees.md) | 框架/状态/存储选型 | ⬜ Read |
> mobile-design-thinking.md 是最高优先级。 该文件保证 AI 基于上下文思考,而不是套记忆模板。
平台专项文件(按目标平台阅读)
| 平台 | 文件 | 内容 | 阅读时机 | | --- | --- | --- | --- | | iOS | [platform-ios.md](platform-ios.md) | Human Interface Guidelines、SF Pro、SwiftUI 模式 | iPhone/iPad 项目 | | Android | [platform-android.md](platform-android.md) | Material Design 3、Roboto、Compose 模式 | Android 项目 | | 跨平台 | 上述两份 | 平台差异点 | React Native / Flutter |
> [CRITICAL] 做 iOS -> 先读 platform-ios.md > [CRITICAL] 做 Android -> 先读 platform-android.md > [CRITICAL] 做跨平台 -> 两份都读,并应用条件化平台逻辑
[WARN] 强制:先问再假设(必选)
> 停止!如果用户需求是开放式的,不要默认你常用的方案。
未明确时必须询问:
| 维度 | 提问 | 原因 | | --- | --- | --- | | 平台(Platform) | “iOS、Android,还是双端?” | 影响所有设计决策 | | 框架(Framework) | “React Native、Flutter,还是原生?” | 决定实现模式与工具链 | | 导航(Navigation) | “Tab、Drawer,还是 Stack 导航?” | 核心 UX 架构决策 | | 状态(State) | “状态管理用什么?(Zustand/Redux/Riverpod/BLoC)” | 架构基础 | | 离线(Offline) | “是否需要离线可用?” | 决定数据策略 | | 目标设备(Target devices) | “仅手机,还是也要支持平板?” | 影响布局复杂度 |
AI 移动端反模式(YASAK LİSTESİ)
> 以下是 AI 常见默认错误,必须避免。
性能类禁忌
| [FAIL] 禁止 | 错误原因 | [OK] 必做 | | --- | --- | --- | | 长列表用 ScrollView | 一次渲染所有项,内存暴涨 | 用 FlatList / FlashList / ListView.builder | | renderItem 内联函数 | 每次渲染创建新函数,列表全量重渲染 | useCallback + React.memo | | 缺少 keyExtractor | 用索引做 key,重排时易错 | 使用稳定唯一 ID | | 不写 getItemLayout | 异步测量导致滚动抖动 | 固定高度项必须提供 | | 到处 setState() | 引发不必要重建 | 精准状态管理 + const 构造 | | Native driver: false | 动画受 JS 线程阻塞 | 一律 useNativeDriver: true | | 生产环境保留 console.log | 严重阻塞 JS 线程 | 发布前清理日志 | | 不做 React.memo/const | 任意变化触发全量重渲染 | 列表项默认做 memo |
触控/UX 禁忌
| [FAIL] 禁止 | 错误原因 | [OK] 必做 | | --- | --- | --- | | **点击区 触控目标最小 44-48px -> 重要操作放在拇指区(屏幕下部) -> 破坏性操作远离易触区域
### 拇指舒适区(单手使用)
+-----------------------------+ | 难以触达 | (
{item.title}
));
const renderItem = useCallback( ({ item }: { item: Item }) => , [] );
// [OK] 正确:FlatList + 全量优化 item.id} // 稳定 ID,不要用索引 getItemLayout={(data, index) => ({ length: ITEMHEIGHT, offset: ITEMHEIGHT * index, index, })} removeClippedSubviews={true} maxToRenderPerBatch={10} windowSize={5} />;
### Flutter 关键规则
```dart
// [OK] 正确:const 构造防止重建
class MyWidget extends StatelessWidget {
const MyWidget({super.key}); // CONST!
@override
Widget build(BuildContext context) {
return const Column( // CONST!
children: [
Text('Static content'),
MyConstantWidget(),
],
);
}
}
// [OK] 正确:ValueListenableBuilder 精准更新
ValueListenableBuilder(
valueListenable: counter,
builder: (context, value, child) => Text('$value'),
child: const ExpensiveWidget(), // 不会重建
)
动画性能
GPU 加速(快): CPU 受限(慢):
+-- transform +-- width, height
+-- opacity +-- top, left, right, bottom
+--(只用这些) +-- margin, padding
+--(避免动画这些)
完整指南: [mobile-performance.md](mobile-performance.md)
检查点(移动开发前强制)
> 在写任何移动端代码之前,必须完成此检查点:
CHECKPOINT:
Platform: [ iOS / Android / Both ]
Framework: [ React Native / Flutter / SwiftUI / Kotlin ]
Files Read: [ List the skill files you've read ]
3 Principles I Will Apply:
1. _______________
2. _______________
3. _______________
Anti-Patterns I Will Avoid:
1. _______________
2. _______________
示例:
CHECKPOINT:
Platform: iOS + Android (Cross-platform)
Framework: React Native + Expo
Files Read: touch-psychology.md, mobile-performance.md, platform-ios.md, platform-android.md
3 Principles I Will Apply:
1. FlatList with React.memo + useCallback for all lists
2. 48px touch targets, thumb zone for primary CTAs
3. Platform-specific navigation (edge swipe iOS, back button Android)
Anti-Patterns I Will Avoid:
1. ScrollView for lists -> FlatList
2. Inline renderItem -> Memoized
3. AsyncStorage for tokens -> SecureStore
> [CRITICAL] 填不出检查点?-> 回去读技能文件。
框架决策树
WHAT ARE YOU BUILDING?
|
+-- Need OTA updates + rapid iteration + web team
| +-- [OK] React Native + Expo
|
+-- Need pixel-perfect custom UI + performance critical
| +-- [OK] Flutter
|
+-- Deep native features + single platform focus
| +-- iOS only -> SwiftUI
| +-- Android only -> Kotlin + Jetpack Compose
|
+-- Existing RN codebase + new features
| +-- [OK] React Native (bare workflow)
|
+-- Enterprise + existing Flutter codebase
+-- [OK] Flutter
完整决策树: [decision-trees.md](decision-trees.md)
预开发检查清单
开始任何移动项目之前
- [ ] 平台已确认?(iOS / Android / Both)
- [ ] 框架已选择?(RN / Flutter / Native)
- [ ] 导航模式已确定?(Tabs / Stack / Drawer)
- [ ] 状态管理已选择?(Zustand / Redux / Riverpod / BLoC)
- [ ] 离线需求已明确?
- [ ] 深链已从第一天规划?
- [ ] 目标设备已定义?(Phone / Tablet / Both)
每个页面前
- [ ] 触控目标 ≥ 44-48px?
- [ ] 主 CTA 在拇指区?
- [ ] 有加载态?
- [ ] 有错误态并支持重试?
- [ ] 考虑离线?
- [ ] 遵循平台规范?
发布前
- [ ] 已移除 console.log?
- [ ] 敏感数据使用 SecureStore?
- [ ] SSL pinning 已启用?
- [ ] 列表已优化(memo、keyExtractor)?
- [ ] 卸载时完成内存清理?
- [ ] 低端设备上已测试?
- [ ] 所有交互元素均有无障碍标签?
参考文件
需要更深入的指导时:
| 文件 | 使用时机 | | --- | --- | | [mobile-design-thinking.md](mobile-design-thinking.md) | FIRST!反记忆化,强制上下文思考 | | [touch-psychology.md](touch-psychology.md) | 触控交互、Fitts' Law、手势设计 | | [mobile-performance.md](mobile-performance.md) | RN/Flutter 优化、60fps、内存/电量 | | [platform-ios.md](platform-ios.md) | iOS 特定设计、HIG 规范 | | [platform-android.md](platform-android.md) | Android 特定设计、Material Design 3 | | [mobile-navigation.md](mobile-navigation.md) | 导航模式、深链 | | [mobile-typography.md](mobile-typography.md) | 字体尺度、系统字体、可访问性 | | [mobile-color-system.md](mobile-color-system.md) | OLED 优化、深色模式、电量 | | [decision-trees.md](decision-trees.md) | 框架、状态、存储决策 |
> 记住: 移动端用户更急、更易被打断、手指更不精确。按最糟糕条件设计:弱网、单手、强光、低电量。在那里可用,就能在任何地方可用。
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: MisonL
- Source: MisonL/Ling
- License: MIT
- Homepage: https://www.npmjs.com/package/@mison/ling
Install and usage instructions live in the source repository linked above.
Reviews
No reviews yet, be the first.
Write a review
Versions
- v0.1.0 Imported from the upstream source.