Install
$ agentstack add skill-solanabr-solana-game-skill-skill ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Solana Game Development Skill
> Extends: [solana-dev-skill](../solana-dev/SKILL.md) - Core Solana development (programs, frontend, testing, security)
What This Skill Is For
Use this skill when the user asks for:
Unity Game Development
- Unity game development with Solana integration
- Wallet connection in Unity (Phantom, Solflare, InGame, Web3Auth)
- NFT loading, display, and game asset integration
- Transaction building and signing in C#
- PlaySolana/PSG1 console development
Mobile Game Development (React Native)
- React Native mobile games with Solana
- Mobile Wallet Adapter integration
- Offline-first game architecture
- Deep linking with Solana wallets
- Cross-platform iOS/Android development
Web Frontend (Gaming Context)
- Next.js/React frontends with Solana
- Wallet connection with framework-kit
- NFT galleries and game UIs
- Transaction UX patterns
Game Architecture
- On-chain vs off-chain game state
- Player progression and achievements
- Token economics and in-game currencies
- Multiplayer architecture with blockchain validation
Program Development (Delegate to Core Skill)
- For Anchor programs → [programs-anchor.md](../solana-dev/programs-anchor.md)
- For Pinocchio programs → [programs-pinocchio.md](../solana-dev/programs-pinocchio.md)
- For IDL/codegen → [idl-codegen.md](../solana-dev/idl-codegen.md)
Default Stack Decisions (Opinionated)
1) Unity Games: Unity 6000+ LTS
- Solana.Unity-SDK 3.1.0+ via UPM
- Modern Input System, UI Toolkit
- .NET 9 / C# 13
- Assembly definitions for organization
2) Mobile Games: React Native 0.76+ with Expo
- Mobile Wallet Adapter 2.x
- Zustand 5.x for state
- MMKV 3.x for storage
- TanStack Query 5.x for RPC data
3) Web: framework-kit first
- @solana/client + @solana/react-hooks
- @solana/kit for transactions
- Next.js 15 with App Router
4) Testing
- Unity: Edit Mode + Play Mode tests
- React Native: Jest + RNTL + Detox
- Web: Vitest + React Testing Library
- Programs: LiteSVM, Mollusk, Surfpool (see core skill)
5) Platform Targets
- Default: Desktop (Windows/macOS) and WebGL
- Mobile: When explicitly specified
- PSG1: When explicitly targeting PlaySolana
Operating Procedure
1. Classify the Task Layer
| Layer | Examples | Skill File(s) | |-------|----------|---------------| | Unity/C# | Game mechanics, UI, wallet | [unity-sdk.md](unity-sdk.md), [csharp-patterns.md](csharp-patterns.md) | | Mobile/RN | Mobile apps, MWA, offline | [mobile.md](mobile.md), [react-native-patterns.md](react-native-patterns.md) | | Web/Frontend | Next.js, React, wallet | [frontend-framework-kit.md](../solana-dev/frontend-framework-kit.md) | | Game Architecture | On-chain state, economics | [game-architecture.md](game-architecture.md) | | Program/Anchor | On-chain game logic | [programs-anchor.md](../solana-dev/programs-anchor.md) | | Program/Pinocchio | High-perf programs | [programs-pinocchio.md](../solana-dev/programs-pinocchio.md) |
2. Pick the Right Agent
| Task Type | Agent | Model | |-----------|-------|-------| | High-level design | game-architect | opus | | Unity code | unity-engineer | sonnet | | Mobile code | mobile-engineer | sonnet | | Learning/tutorials | solana-guide | sonnet | | Documentation | tech-docs-writer | sonnet |
3. Apply Platform-Specific Patterns
Unity:
- Use WalletService pattern with events
- TransactionBuilder for building transactions
- NFTService with texture caching
- Async/await for all blockchain operations
React Native:
- Mobile Wallet Adapter for wallet connection
- Zustand stores for game state
- MMKV for offline persistence
- Network-aware sync patterns
Web:
- framework-kit hooks for wallet/balance
- React Query for RPC data
- Zustand for app state
- Kit types for transactions
4. Add Tests
- Unity: Edit Mode for logic, Play Mode for MonoBehaviours
- React Native: Component tests, hook tests, E2E
- Web: Component tests, hook tests
- Programs: LiteSVM/Mollusk (see [testing.md](../solana-dev/testing.md))
- Two-strike rule: If test fails twice, STOP and ask
5. Deliverables
When implementing changes, provide:
- Exact files changed with clear diffs
- Package dependencies (manifest.json, package.json)
- Build/test commands
- Platform considerations
Progressive Disclosure (Read When Needed)
Gaming-Specific Skills (This Addon)
Unity & C#
- [unity-sdk.md](unity-sdk.md) - Solana.Unity-SDK integration patterns
- [csharp-patterns.md](csharp-patterns.md) - C# coding standards and patterns
Mobile
- [mobile.md](mobile.md) - Mobile Wallet Adapter, Expo, offline-first
- [react-native-patterns.md](react-native-patterns.md) - React Native patterns
Game Systems
- [game-architecture.md](game-architecture.md) - On-chain vs off-chain, state design
- [playsolana.md](playsolana.md) - PSG1 console, PlayDex, PlayID
- [payments.md](payments.md) - Commerce, token transfers, in-game economy, Arcium rollups
Gaming Testing
- [testing.md](testing.md) - Unity Test Framework, Jest, React Native testing
Reference
- [resources.md](resources.md) - Curated links to SDKs and documentation
Core Solana Dev Skills (from solana-dev-skill)
> These are provided by [solana-dev-skill](../solana-dev/SKILL.md) - install if not present
Web Frontend
- [frontend-framework-kit.md](../solana-dev/frontend-framework-kit.md) - React hooks, wallet connection
- [kit-web3-interop.md](../solana-dev/kit-web3-interop.md) - Kit ↔ web3.js boundary patterns
Program Development
- [programs-anchor.md](../solana-dev/programs-anchor.md) - Anchor framework patterns
- [programs-pinocchio.md](../solana-dev/programs-pinocchio.md) - Pinocchio high-performance programs
- [idl-codegen.md](../solana-dev/idl-codegen.md) - IDL generation and client codegen
Core Testing & Security
- [testing.md](../solana-dev/testing.md) - LiteSVM, Mollusk, Surfpool
- [security.md](../solana-dev/security.md) - Security checklist (programs + clients)
- [payments.md](../solana-dev/payments.md) - Core payment patterns
- [resources.md](../solana-dev/resources.md) - Core Solana resources
Task Routing Guide
| User asks about... | Primary skill file(s) | |--------------------|----------------------| | Unity wallet connection | unity-sdk.md | | Unity NFT loading | unity-sdk.md | | Unity transaction building | unity-sdk.md, csharp-patterns.md | | C# async patterns | csharp-patterns.md | | React Native mobile game | mobile.md, react-native-patterns.md | | Mobile Wallet Adapter | mobile.md | | Offline sync | mobile.md | | Web wallet connection | solana-dev → frontend-framework-kit.md | | Kit vs web3.js | solana-dev → kit-web3-interop.md | | Game state architecture | game-architecture.md | | PSG1 console | playsolana.md | | PlayDex achievements | playsolana.md | | In-game purchases | payments.md | | Arcium rollups | payments.md | | Testing Unity | testing.md | | Testing React Native | testing.md, react-native-patterns.md | | Security review | solana-dev → security.md | | DeFi integration | solana-dev → payments.md | | Token standards | solana-dev → payments.md | | Anchor program | solana-dev → programs-anchor.md | | Pinocchio program | solana-dev → programs-pinocchio.md | | Program testing | solana-dev → testing.md |
Commands
| Command | Description | |---------|-------------| | /build-unity | Build Unity projects (WebGL, Desktop, PSG1) | | /test-dotnet | Run .NET/C# tests (Unity Test Framework) | | /build-react-native | Build React Native projects | | /test-react-native | Run React Native tests | | /quick-commit | Quick commit with conventional messages |
Agents
| Agent | Purpose | |-------|---------| | game-architect | Game design, architecture, on-chain state, token economics | | unity-engineer | Unity/C# implementation, wallet, NFT, transactions | | mobile-engineer | React Native, MWA, offline-first, deep linking | | solana-guide | Education, tutorials, concept explanations | | tech-docs-writer | README files, API docs, integration guides |
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: solanabr
- Source: solanabr/solana-game-skill
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.