Install
$ agentstack add skill-tdimino-claude-code-minoan-design-polish ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
Perform a meticulous final pass to catch all the small details that separate good work from great work. This skill makes changes — /design-audit and /design-critique are report-only. Polish is the last step, not the first — don't polish work that isn't functionally complete.
Detector and automated QA output are defect evidence only. A clean script result is never proof that the design is strong; gather browser evidence and inspect the real interaction path.
Preparation
Read ~/.claude/skills/minoan-frontend-design/SKILL.md for aesthetic principles. Check .design-context.md for project context.
Confirm the work is functionally complete before starting. If it's not, tell the user and suggest finishing the feature first.
Pull in prior critique (optional signal): If /design-critique has been run on the same target, read the latest snapshot from .design-critique/ and fold its P0/P1 items into your polish list. The critique is one input among many — do your own pass either way.
Triage cosmetic vs functional: Classify each issue as cosmetic (looks off, doesn't impede the user) or functional (breaks, blocks, or confuses the experience). When polish time is tight, functional issues ship first; cosmetic ones can land in a follow-up. Quality should be consistent — never perfect one corner while leaving another rough.
Design System Discovery
Aligning the feature to the design system is not optional. Polish without alignment is decoration on top of drift.
- Find the design system: Search for design system documentation, component libraries, style guides, or token definitions. Study core patterns: color tokens, spacing scale, typography styles, component API, motion conventions.
- Note the conventions: How are shared components imported? What spacing scale is used? Which colors come from tokens vs hard-coded values? What flow shapes are used for comparable actions (modal vs full-page, inline vs route)?
- Identify drift, then name the root cause: For every deviation, classify as a missing token (value should exist but doesn't), a one-off implementation (shared component exists but wasn't used), or a conceptual misalignment (feature's flow/IA/hierarchy doesn't match neighboring features). The fix differs by category.
If a design system exists, polish must align the feature with it. If none exists, polish against conventions visible in the codebase.
Systematic Polish
Work through these dimensions methodically:
Visual Alignment & Spacing
- Everything lines up to grid. No random 13px gaps — all spacing uses the scale.
- Optical alignment: text at
margin-left: 0looks indented — use-0.05emnegative margin. Play icons shift right. - Concentric border radius on nested elements (
outerRadius = innerRadius + padding). - Responsive consistency: spacing and alignment hold at all breakpoints.
Information Architecture & Flow
Visual polish on a misshapen flow is wasted work. Match the shape of the experience to the system, not just the surface.
- Progressive disclosure: Match how much is revealed when, compared to neighboring features.
- Established user flows: Multi-step actions follow the same shape as comparable flows (modal vs full-page, inline edit vs separate route, save-on-blur vs explicit submit).
- Hierarchy & complexity: Same conceptual weight gets same visual weight. Primary actions don't become tertiary in one corner.
- Naming and mental model: Feature uses the same nouns and verbs as the rest of the system.
Typography
- Same elements use same sizes/weights throughout.
- Line length capped at 45-75ch for body text.
- No widows or orphans — use
text-wrap: balance(headings) andtext-wrap: pretty(body). - Font loading: no FOUT/FOIT flashes.
font-display: swapwith size-adjust fallback. - Font smoothing:
antialiasedon root layout (macOS renders heavier without it). - Dynamic numbers use
tabular-numsto prevent layout shift.
Color & Contrast
- All text meets WCAG contrast (4.5:1 normal, 3:1 large).
- No hard-coded colors — all use design tokens.
- Tinted neutrals: no pure gray or pure black. Add 0.01 chroma of brand hue.
- Never gray text on colored backgrounds — use a darker shade of that color.
- Focus indicators visible with sufficient contrast.
Interaction States
Every interactive element needs all 8 states:
- Default, Hover (subtle scale/color/shadow), Focus (keyboard indicator — never remove), Active (click feedback), Disabled (clearly non-interactive), Loading (async feedback), Error (validation state), Success (completion)
Missing states create confusion. Check every button, link, input, toggle.
- Scale on press: Buttons get
scale(0.96)on:activefor tactile feedback. Always 0.96—never below 0.95 (feels exaggerated). Use CSS transitions for interruptibility. Tailwind:active:scale-[0.96] transition-transform duration-150 ease-out. Add astaticprop to disable when motion would be distracting. Framer Motion:whileTap={{ scale: 0.96 }}. - Hit area expansion: Interactive elements need 40-44px minimum hit area. If visible element is smaller (e.g., 20px icon), extend with pseudo-element:
&::after { content: ""; position: absolute; inset: 50%; transform: translate(-50%, -50%); width: 40px; height: 40px; }. Never let two hit areas overlap.
Transitions & Motion
- All state changes animated 150-300ms.
- Easing:
cubic-bezier(0.25, 1, 0.5, 1)(ease-out-quart) or similar. Never bounce or elastic. - Only animate
transformandopacity. For height:grid-template-rows: 0fr → 1fr. - Respects
prefers-reduced-motion. - CSS transitions (interruptible) for interactive state changes; keyframes only for one-shot sequences.
- Never
transition: all— specify exact properties. - Enter animations split and staggered (~100ms per group); exits shorter and subtler.
- No enter animations on page load for elements already in default state.
Content & Copy
- Consistent terminology: same things called same names.
- Consistent capitalization: Title Case vs Sentence case applied uniformly.
- No typos. Punctuation consistent (periods on sentences, not on labels).
Surfaces & Depth
- Shadows over borders on cards/buttons — layered transparent
box-shadowadapts to any background. - Image outlines: subtle
1pxinset outline (outline-black/10light,outline-white/10dark) — never tinted neutrals. - Icon cross-fade: keep both icons in DOM (one absolute-positioned), cross-fade with CSS transitions.
Edge Cases
- Loading states: all async actions have feedback.
- Empty states: helpful message + clear next action, not blank space.
- Error states: clear messages with recovery paths.
- Long content: handles very long names, descriptions gracefully (truncation, wrapping).
Responsiveness
- Touch targets 44x44px minimum on touch devices. Extend small elements with pseudo-element hit areas.
- No text smaller than 14px on mobile.
- No horizontal scroll.
- Content adapts logically, not just shrinks.
Performance
- No layout shift on load (CLS). Set dimensions on images/videos.
- Below-fold images lazy loaded.
- No console errors or warnings.
will-changeonly on GPU-compositable properties (transform, opacity, filter) and only when first-frame stutter observed.
Code Quality
- Remove console.logs, commented-out code, unused imports.
- Consistent naming. No TypeScript
anyor ignored errors. - Proper ARIA labels and semantic HTML.
Verification Checklist
Before marking as done:
- [ ] Visual alignment perfect at all breakpoints
- [ ] Spacing uses design tokens consistently
- [ ] Typography hierarchy consistent
- [ ] All interactive states implemented
- [ ] All transitions smooth (60fps)
- [ ] Copy is consistent and polished
- [ ] All forms properly labeled and validated
- [ ] Error states are helpful
- [ ] Loading states are clear
- [ ] Empty states are welcoming
- [ ] Touch targets 44px minimum
- [ ] Contrast ratios meet WCAG AA
- [ ] Keyboard navigation works
- [ ] Focus indicators visible
- [ ] No console errors or warnings
- [ ] No layout shift on load
- [ ] Respects reduced motion preference
- [ ] Code is clean (no TODOs, console.logs, commented code)
- [ ] Nested rounded elements use concentric border radius
- [ ] No
transition: all— only specific properties - [ ] Dynamic numbers use
tabular-nums - [ ] Images have subtle inset outlines for depth
- [ ] Buttons scale on press (0.96)
Clean Up
After polishing, ensure code quality:
- Replace custom implementations: If the design system provides a component you reimplemented, switch to the shared version.
- Remove orphaned code: Delete unused styles, components, or files made obsolete by polish.
- Consolidate tokens: If you introduced new values, check whether they should be tokens.
Reference
For implementation details (code examples, specific CSS values, Tailwind patterns): references/interface-craft-techniques.md.
Polish until it feels effortless, looks intentional, and works flawlessly.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: tdimino
- Source: tdimino/claude-code-minoan
- License: MIT
- Homepage: https://www.minoanmystery.org
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.