Install
$ agentstack add skill-uthumany-uthy-legacy-os-prototype-planning ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Prototype Planning
Overview
A prototype answers a question. The right fidelity depends on what you're testing. This skill helps you choose the right prototype type, create it efficiently, and run tests that produce actionable learning.
When to Use
- You want to test a solution concept before building
- You need to communicate an idea to engineers or designers
- You want to run usability tests early, before code is written
- You're planning a design sprint
- Don't use for: testing backend feasibility, proving scalability, or final visual design sign-off
Instructions
1. Define What You're Testing
What question does this prototype answer?
- "Will users understand this workflow?"
- "Is this feature discoverable?"
- "Does the copy communicate the value proposition?"
- "Will users choose this over the current solution?"
The question determines the fidelity.
2. Choose the Right Fidelity
| Fidelity | Best For | Tools | Investment | |----------|----------|-------|------------| | Paper | Workflow logic, initial concept validation | Pen, paper, sticky notes | 30 min | | Wireframe | Layout, hierarchy, information architecture | Balsamiq, Figma, draw.io | 2-4 hours | | Interactive (clickable) | Usability testing, flow validation | Figma, Framer, Axure | 1-3 days | | High-fidelity | Visual design testing, stakeholder buy-in | Figma, Sketch, Framer | 3-10 days | | Live-code (stub) | Technical feasibility + UX combined | HTML/CSS/JS, no backend | 1-5 days |
Rule: Build the simplest prototype that answers your question. If paper works, don't code.
3. Plan the Prototype
For each screen or interaction:
- Purpose: What does this screen accomplish?
- Entry: How does the user get here?
- Exit: What's the next step?
- Edge cases: What if there's no data? What if the user makes a mistake?
4. Create the Prototype
Tips for fast prototyping:
- Use a template or existing components library
- Only build the happy path initially
- Use placeholder data that looks realistic
- Add error states if you're testing usability
- Don't polish — done > perfect
5. Plan the Test
For each prototype test:
- Task: What will you ask the user to do?
- Success criteria: What does success look like?
- Metrics: Completion rate, time-on-task, errors
- Questions: What will you ask after each task?
Sample Output
Question: Will new users understand how to invite their team?
Fidelity: Paper prototype → sketches of 3 screens
Test plan:
- Task: "Invite your team to this project"
- Success: User navigates to invite screen within 2 steps
- Watch for: Do they look for "Invite" in settings? Or in the project view?
Result: 4/5 users tried to invite from the project homepage, not from settings. Moved invite button to project header.
Common Pitfalls
- Too much fidelity, too early — A polished visual prototype wastes time if you're testing workflow
- Wrong question — A prototype that tests aesthetics can't answer usability questions
- Prototyping the entire product — Only prototype the areas you have questions about
- Defensive prototyping — Don't fall in love with your prototype. It's a hypothesis, not a decision
- No test plan — Showing a prototype without a plan produces vague feedback ("looks good!")
Verification Checklist
- [ ] Specific question the prototype will answer
- [ ] Fidelity level matches the question
- [ ] Happy path and key edge cases included
- [ ] Test tasks defined
- [ ] Success criteria established
- [ ] Prototype will be tested with 3-5 users
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: uthumany
- Source: uthumany/uthy-legacy-os
- License: MIT
- Homepage: https://uthumany.github.io/uthy-legacy-os/
Install and usage instructions live in the source repository linked above.
Reviews
No reviews yet, be the first.
Write a review
Versions
- v0.1.0 Imported from the upstream source.