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CesiumGS

17 listings · 0 installs

Open-source publisher. Listings imported from github.com/CesiumGS — credited to the original author with their license.

↗ github.com/CesiumGS
17 results
Self-run
SKILL

Cesium Context7

Fetches up-to-date documentation for Cesium, CesiumJS, Cesium Viewer, 3D Tiles, Unreal Engine integration, Unity integration, cesium-unreal, cesium-unity, ACesium3DTileset, ACesiumGeoreference, Globe Anchor, Cesium plugin, georeferencing, and Cesium-related APIs using Context7 MCP tools. Useful for CesiumJS classes (Viewer, Entity, Camera, Scene, Cartesian3, etc.), Unreal Engine Cesium components…

0
5
Free
Self-run
SKILL

Cesiumjs Terrain Environment

CesiumJS terrain, globe, and environment - TerrainProvider, Globe, sampleTerrain, atmosphere, sky, fog, lighting, shadows, panoramas. Use when configuring terrain providers, querying terrain heights, customizing atmosphere or sky rendering, adding panoramas, or adjusting scene lighting and shadows.

0
2
Free
Self-run
SKILL

Cesiumjs Imagery

CesiumJS imagery layers - ImageryProvider, ImageryLayer, ImageryLayerCollection, WMS, WMTS, Bing, OpenStreetMap, ArcGIS, Mapbox, tile discard policies. Use when adding or swapping base map layers, configuring imagery providers, layering multiple map sources, or creating split-screen imagery comparisons.

0
5
Free
Self-run
SKILL

Cesiumjs 3d Tiles

CesiumJS 3D Tiles - Cesium3DTileset, MVTDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian splats, clipping planes and polygons. Use when loading 3D Tiles tilesets or Mapbox Vector Tiles as runtime 3D Tiles, styling building/vector features, querying metadata properties, working with voxels or point clouds, or clipping spatial data.

0
3
Free
Self-run
SKILL

Cesiumjs Core Utilities

CesiumJS core utilities and networking - Resource, Color, Event, Request, RequestScheduler, error handling, helper functions, feature detection. Use when fetching remote data, managing HTTP requests, working with colors, handling events, debugging errors, or using utility functions like defined, clone, or buildModuleUrl.

0
5
Free
Self-run
SKILL

Cesiumjs Materials Shaders

CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field, ambient occlusion, FXAA, tonemapping, BlendingState. Use when defining Fabric materials for entities or primitives, configuring PBR image-based lighting, or adding screen-space post-processing effects.

0
5
Free
Self-run
SKILL

Cesiumjs Entities

CesiumJS entities and data sources - Entity, EntityCollection, DataSource, GeoJsonDataSource, KmlDataSource, CzmlDataSource, Graphics types, Visualizers. Use when adding points, labels, models, polygons, or polylines to the map, loading GeoJSON/KML/CZML/GPX data, or working with the high-level Entity API.

0
0
Free
Self-run
SKILL

Cesiumjs Models Particles

CesiumJS models, glTF, and particle effects - Model, EdgeDisplayMode, ModelAnimation, ModelNode, ParticleSystem, emitters, GPM extensions. Use when loading glTF/GLB 3D models, controlling edge rendering, playing model animations, positioning particle effects like fire or smoke, or working with geospatial positioning metadata.

0
2
Free
Self-run
SKILL

Cesiumjs Primitives

CesiumJS primitives and geometry - Primitive, GeometryInstance, Appearance, BufferPrimitive collections, GeoJsonPrimitive, Billboard/Label/PointPrimitive collections, built-in geometry shapes, ground primitives, classification. Use when rendering performance-critical static or vector geometry, loading GeoJSON without entities, creating custom shapes, batching draw calls, or using low-level collec…

0
5
Free
Self-run
SKILL

Using Cesiumjs Skills

Use when starting any conversation involving CesiumJS development - provides orientation on available domain skills and how they activate

0
5
Free
Self-run
SKILL

Cesiumjs Time Properties

CesiumJS time, properties, and animation - Clock, JulianDate, TimeInterval, Property, SampledProperty, CallbackProperty, interpolation, splines, CZML temporal data. Use when making entity attributes time-dynamic, configuring the simulation clock, interpolating positions over time, or working with sampled or callback properties.

0
5
Free
Self-run
SKILL

Cesiumjs Interaction

CesiumJS interaction and picking - ScreenSpaceEventHandler, multi-key KeyboardEventModifier input actions, Scene.pick, Scene.drillPick, Scene.pickPosition, mouse and touch events. Use when handling user clicks on the globe, selecting entities or 3D Tiles features, registering modifier-key shortcuts, implementing hover effects, or building drag-based interactions.

0
5
Free
Self-run
SKILL

Cesiumjs Camera

CesiumJS camera control - Camera, flyTo, lookAt, setView, ScreenSpaceCameraController, CameraEventAggregator, flight animation. Use when positioning the camera, creating flyTo animations, constraining user navigation, tracking entities, or converting between screen and world coordinates.

0
3
Free
Self-run
MCP

Cesium Ai Integrations

Cesium AI Integrations is a collection of reference integrations and experiments connecting the Cesium ecosystem with AI systems including Model Context Protocol (MCP) tools, retrieval pipelines, and agent skills.

0
9
Free
Self-run
SKILL

Cesiumjs Custom Shader

CustomShader authoring — vertexShaderText and fragmentShaderText against VertexInput, FragmentInput, FeatureIds, Metadata, czm_modelMaterial. Use when reading EXT_mesh_features or EXT_structural_metadata property textures/tables, vertex displacement, or shading VoxelPrimitive.

0
5
Free
Self-run
SKILL

Cesiumjs Viewer Setup

CesiumJS viewer setup - Viewer, CesiumWidget, widgets, Ion token, Scene configuration, SceneMode, factory helpers, geocoders, platform services. Use when initializing a CesiumJS application, configuring viewer widgets, setting Ion access tokens, creating default terrain or imagery, or bootstrapping a 3D globe.

0
5
Free
Self-run
SKILL

Cesiumjs Spatial Math

CesiumJS spatial math - Cartesian3, Cartographic, Matrix4, Quaternion, Transforms, Ellipsoid, BoundingSphere, projections, coordinate conversions. Use when converting between coordinate systems, computing positions on the ellipsoid, performing spatial intersection tests, building model matrices, or working with geographic projections.

0
5
Free
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