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CitiesSkylinesModding avatar

CitiesSkylinesModding

4 listings · 0 installs

Open-source publisher. Listings imported from github.com/CitiesSkylinesModding — credited to the original author with their license.

↗ github.com/CitiesSkylinesModding
4 results
Self-run
SKILL

Gameface

Coherent Gameface (Cohtml) domain knowledge for the game-UI middleware that renders HTML/CSS/JS inside games (Cities: Skylines II and many others). Use when writing or debugging UI that runs in a Gameface view, when HTML/CSS/JS behaves differently in the game than in a browser, when checking whether a web feature exists in a game's Cohtml version, or when working with data-bind-* attributes or th…

0
29
Free
Self-run
SKILL

General Guidelines

Behavioral guidelines to reduce common LLM coding mistakes. Always use this when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.

0
47
Free
Self-run
SKILL

Gameface Driving

Operating manual for driving a live Gameface UI with the game_* MCP tools: procedures and traps verified on a real game. Load before first use of the input tools (game_click, game_fill, game_type, game_key, game_hover) or of any game_debug_* tool. Also use when verifying UI changes against a running game, when waiting for a mod rebuild to go live in-game, or when a game_* call fails or returns pu…

0
29
Free
Self-run
MCP

Agents Plugins

🤖 Drive your Coherent Gameface game's UI with a Claude/Codex plugin with an MCP server and skills

0
58
Free
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