Install
$ agentstack add mcp-spritecook-spritecook-mcp ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.2.6 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.2.6. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
spritecook-mcp
Connect your AI agent (Cursor, VS Code, Claude, Codex, Grok Build, and others) to SpriteCook for AI-powered pixel art and game asset generation.
Quick Setup
npx spritecook-mcp setup
This will:
- Detect your installed AI clients, including Grok Build
- Authenticate with an API key where required; Grok Build uses host-managed OAuth
- Configure MCP connections automatically
- Install an optional agent skill for smarter AI integration
The optional skills include current guidance for asynchronous job polling, canonical sprite_url output, model discovery, GPT-Image-2 quality settings, guided character workflows, saved presets, multi-image style guide references, local-file uploads, background cleanup, asset organization and recovery, and Godot-ready character exports.
What You Get
After setup, your AI agent can generate pixel art and game assets directly:
> "Generate a 64x64 pixel art sword sprite"
> "Create a character sprite sheet for my platformer game"
> "Make a set of potion icons with transparent backgrounds"
> "Use my character preset for a new idle sprite"
> "Import this local boss PNG, then animate it with a slow idle motion"
> "Remove the background from this character asset and give me the transparent PNG"
> "Rename the generated sword asset to Iron Sword Pickup"
Manual Configuration
If you prefer to configure manually, add this to your editor's MCP config:
Cursor (.cursor/mcp.json):
{
"mcpServers": {
"spritecook": {
"url": "https://api.spritecook.ai/mcp/",
"headers": { "Authorization": "Bearer YOUR_API_KEY" }
}
}
}
VS Code (.vscode/settings.json):
{
"mcp": {
"servers": {
"spritecook": {
"type": "http",
"url": "https://api.spritecook.ai/mcp/",
"headers": { "Authorization": "Bearer YOUR_API_KEY" }
}
}
}
}
Grok Build (.grok/config.toml or ~/.grok/config.toml):
[mcp_servers.spritecook]
url = "https://api.spritecook.ai/mcp/oauth"
enabled = true
tool_timeout_sec = 6000
Open /mcps in Grok Build and authenticate spritecook. Grok stores and refreshes OAuth credentials without exposing them to the model. If tools do not appear, run grok mcp doctor spritecook and grok inspect.
The repository also includes a root .mcp.json for a Grok Build marketplace submission. Publishing the marketplace listing is a separate release step.
Environment Variables
SPRITECOOK_API_URL- Override the API base URL (for local development)
Links
- SpriteCook - AI game asset generator
- API Documentation - Full API reference
- Get API Key - Sign up and manage API keys
Source & license
This open-source MCP server is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: SpriteCook
- Source: SpriteCook/spritecook-mcp
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.2.6 Imported from the upstream source.