AgentStack
Browse Sign in
Browse Why AgentStack Sell Docs
Sign in
MCP verified MIT Self-run

GameCodex

mcp-wesleysalzer-gamecodex · by WesleySalzer

AI assistant for game devs — 950+ curated docs across 29 engines, served via MCP

— No reviews yet
0 installs
32 views
0.0% view→install

Install

$ agentstack add mcp-wesleysalzer-gamecodex

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • ✓ Prompt-injection patterns
  • ✓ Secret / credential exfiltration
  • ✓ Dangerous shell & filesystem operations
  • ✓ Untrusted network calls
  • ✓ Known-malicious package signatures

What it can access

  • ✓ Network access No
  • ✓ Filesystem access No
  • ✓ Shell / process execution No
  • ✓ Environment & secrets No
  • ✓ Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

Verified badge

Passed review? Show it. Paste this badge into your README, it links to the public security report.

AgentStack Verified badge Links to your public security report.
[![AgentStack Verified](https://agentstack.voostack.com/badges/verified.svg)](https://agentstack.voostack.com/security/report/mcp-wesleysalzer-gamecodex)

Reliability & compatibility

✓ Security review passed
0 installs to date
— no reviews yet
● 3mo ago

Declared compatibility

Claude CodeClaude DesktopCursorWindsurf

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
Are you the author of GameCodex? Claim this listing to set pricing, connect Stripe payouts, and keep 70% of every sale.
Sign up to claim

About

GameCodex

Your AI forgets game dev mid-project. This fixes that.

GameCodex is a game dev AI assistant — an MCP server with 950+ curated docs across 29 engines, 5 power tools, structured workflows, and scope tracking. It connects to any AI that supports the Model Context Protocol: Claude, Cursor, Windsurf, Continue.dev, and more.

Every doc is hand-written for AI consumption — typed examples, anti-pattern warnings, decision trees. Not scraped docs. Not training data guesses. Structured knowledge that actually helps you build.

Install

npx gamecodex setup

That's it. Zero-install, auto-detects your AI tool, writes the MCP config for you.

Manual setup

Add to your MCP config (claude_desktop_config.json, .cursor/mcp.json, etc.):

{
  "mcpServers": {
    "gamecodex": {
      "command": "npx",
      "args": ["-y", "gamecodex"]
    }
  }
}

Or with Claude Code:

claude mcp add gamecodex -- npx -y gamecodex

What Can It Do?

Search 950+ curated docs — Ask about ECS, pathfinding, state machines, shaders, or any game system. Get structured answers grounded in real documentation, not hallucinations.

Scaffold projects — Describe your game, get architecture and starter code that compiles. Every snippet includes comments explaining why.

Debug like a mentor — Paste an error, get a diagnosis. Not a Stack Overflow link — a real explanation of what went wrong and how to fix it.

Track scope creep — Built-in project health tracking warns when your feature list is getting heavy. Knows when to say "cut this" before your game becomes vaporware.

Structure your workflow — Session workflows for planning, debugging, deciding, and scoping. Not chat history — orchestrated development process management.

5 Power Tools

| Tool | What it does | |------|-------------| | project | Project state, goals, decisions, scope health, session workflows | | design | GDD generation, phase checklists, launch prep, marketing guidance | | docs | Search and browse 950+ game dev docs across 29 engines | | build | Scaffold projects, generate code, debug errors, review architecture | | meta | Server diagnostics, license info, module discovery |

29 Supported Engines

Godot | Unity | Unreal | MonoGame | Bevy | Phaser | GameMaker | Pygame | Love2D | Raylib | Defold | Construct | Ren'Py | RPG Maker | PixiJS | Three.js | Babylon.js | SFML | SDL3 | LibGDX | Stride | HaxeFlixel | Heaps | PlayCanvas | Excalibur | Macroquad | FNA | GDevelop | Kaplay

Plus a core module with 52 engine-agnostic docs on design patterns, architecture, and programming fundamentals.

Knowledge Base

957 curated markdown docs organized into 30 modules:

  • Game Design — GDD templates, scope management, playtesting
  • Architecture — ECS, state machines, event systems, scene composition
  • Programming — Input handling, physics, pathfinding, save/load, networking
  • Engine Guides — Per-engine implementation guides, reference sheets, best practices
  • Project Management — Phase checklists, scope tracking, launch preparation

Every doc includes: typed code examples, "when to use" guidance, common pitfalls, and cross-engine comparisons where relevant.

Why GameCodex?

| | GameCodex | Single-engine MCPs | Raw AI (no MCP) | |---|---|---|---| | Engines | 29 | 1 | 0 (training data only) | | Docs | 950+ curated | Varies | None | | Tools | 5 (lean schema) | 10-95+ (schema bloat) | N/A | | Scope tracking | Yes | No | No | | Privacy | stdio-only, no network | Varies | Cloud-dependent | | Price | Free (MIT) | Varies | Varies |

Configuration

| Variable | Description | |----------|-------------| | GAMECODEX_LICENSE | Pro license key (enables all engine modules) | | GAMEDEV_MODULES | Comma-separated module IDs to load (default: all) |

Development

git clone https://github.com/WesleySalzer/GameCodex.git
cd GameCodex
npm install
npm run build
npm test          # 303 tests
npm run typecheck

Monorepo Structure

GameCodex/
├── packages/
│   ├── server/    # MCP server (5 tools, 950+ docs, 29 engines)
│   └── site/      # Marketing site (Next.js)
├── package.json   # npm workspaces root
└── README.md

Links

License

MIT

Source & license

This open-source MCP server is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

No reviews yet, be the first.

Versions

  • v0.1.0 Imported from the upstream source.