Install
$ agentstack add skill-codephobiia-claude-roblox-game-studio-bug-report ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
/bug-report — Bug Report Creation
Delegate to: qa-tester (with qa-lead for triage)
Steps
1. Gather Information
Ask the user for:
- Short description: One sentence summary
- What happened: What did you observe?
- What should have happened: Expected behavior
- When: Did this just start or has it been happening?
- Where: Which system/feature is affected?
- Device: Platform (mobile/PC/console), screen size, network
- Frequency: Always / sometimes / once?
- Impact: How many players affected? Data loss risk?
2. Reproduce (if possible)
Work with the user to find reliable repro steps:
- Start from a known state (e.g., fresh login)
- List each action taken
- Note the exact point where behavior diverges from expected
3. Classify Severity
- S0 — Critical: Data loss, crashes, security exploits, can't play
- S1 — Major: Feature broken for many users, major visual/UX issues
- S2 — Normal: Feature works but with noticeable problems
- S3 — Minor: Small glitches, edge cases, polish items
- S4 — Cosmetic: Typos, minor style issues
4. Generate Bug Report
Use .claude/docs/templates/bug-report-template.md as the base.
# BUG: [Short descriptive title]
**ID**: BUG-YYYY-MM-DD-NNN
**Severity**: [S0-S4]
**Device**: [Platform, resolution, network]
**Build**: [Version or git commit]
**Reported**: YYYY-MM-DD
**Status**: Open
## Steps to Reproduce
1. [Step 1]
2. [Step 2]
3. [Step 3]
## Expected Behavior
[What should happen]
## Actual Behavior
[What actually happens]
## Evidence
- Screenshots: [paths or links]
- Video: [link if available]
- Console output: [paste relevant errors]
- Stack trace: [paste if available]
## Affected Systems
- [System 1]
- [System 2]
## Suspected Root Cause
[Any theories about where the bug lives]
## Workaround (if known)
[Anything the user can do to avoid it]
## Notes
[Anything else relevant]
5. Save and Triage
Present the report to the user. On approval:
- Save to
production/bugs/BUG--.md - Add to
production/bugs/index.mdif that exists - For S0/S1: Immediately escalate to qa-lead + producer
- Delegate investigation to the appropriate specialist based on affected system
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: CodePhobiia
- Source: CodePhobiia/claude-roblox-game-studio
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.