Install
$ agentstack add skill-coralgame-claude-code-game-studios-scope-check ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
When this skill is invoked:
- Read the original plan — Find the relevant document:
- If a feature name: read the design doc from
design/gdd/ - If a sprint number: read the sprint plan from
production/sprints/ - If a milestone: read the milestone definition from
production/milestones/
- Read the current state — Check what has actually been implemented or is in progress:
- Scan the codebase for files related to the feature/sprint
- Read git log for commits related to this work
- Check for TODO comments that indicate unfinished scope additions
- Compare original vs current scope:
```markdown ## Scope Check: [Feature/Sprint Name] Generated: [Date]
### Original Scope [List of items from the original plan]
### Current Scope [List of items currently implemented or in progress]
### Scope Additions (not in original plan) | Addition | Who Added | When | Justified? | Effort | |----------|-----------|------|------------|--------| | [item] | [commit/person] | [date] | [Yes/No/Unclear] | [S/M/L] |
### Scope Removals (in original but dropped) | Removed Item | Reason | Impact | |-------------|--------|--------| | [item] | [why removed] | [what's affected] |
### Bloat Score
- Original items: [N]
- Current items: [N]
- Items added: [N] (+[X]%)
- Items removed: [N]
- Net scope change: [+/-N] ([X]%)
### Risk Assessment
- Schedule Risk: [Low/Medium/High] — [explanation]
- Quality Risk: [Low/Medium/High] — [explanation]
- Integration Risk: [Low/Medium/High] — [explanation]
### Recommendations
- Cut: [Items that should be removed to stay on schedule]
- Defer: [Items that can move to a future sprint/version]
- Keep: [Additions that are genuinely necessary]
- Flag: [Items that need a decision from producer/creative-director]
```
- Output the scope check with a clear verdict:
- On Track: Scope within 10% of original
- Minor Creep: 10-25% scope increase — manageable with adjustments
- Significant Creep: 25-50% scope increase — need to cut or extend timeline
- Out of Control: >50% scope increase — stop and re-plan
Rules
- Scope creep is additions without corresponding cuts or timeline extensions
- Not all additions are bad — some are discovered requirements. But they must be acknowledged and accounted for.
- When recommending cuts, prioritize preserving the core player experience over nice-to-haves
- Always quantify scope changes — "it feels bigger" is not actionable, "+35% items" is
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: CoralGame
- Source: CoralGame/Claude-Code-Game-Studios
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.