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SKILL verified MIT Self-run

Gsp Loop Bootstrap

skill-mike007jd-game-superpowers-gsp-loop-bootstrap · by mike007jd

Use when establishing core game runtime structure such as state flow, control, camera, and UI ownership.

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Install

$ agentstack add skill-mike007jd-game-superpowers-gsp-loop-bootstrap

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
3mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

Game Loop Bootstrap

Goal

Create a maintainable gameplay architecture that matches the chosen target quality.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present architecture decisions in conversation.
  • minimal or full: write or update docs/game-studio/architecture.md.

Prefer abstractions like

  • GameManager
  • InputProfile
  • StateMachine
  • PlayerController
  • CameraRig
  • HUDFlow
  • SoundLayer
  • EncounterDirector

Rules

  • Separate simulation state and UI state clearly enough to reason about them.
  • Avoid hiding critical gameplay state inside presentation objects.
  • Choose the simplest architecture that still supports the requested result.
  • In aggressive greenfield modes, do not fear building a complete coherent shell if it prevents later churn.
  • In live modes, preserve compatibility unless a deliberate migration plan exists.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.