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SKILL verified MIT Self-run

Gsp Orchestrator

skill-mike007jd-game-superpowers-gsp-orchestrator · by mike007jd

Use when a request needs routing across this Game Superpowers collection for build, audit, repair, or polish work.

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Install

$ agentstack add skill-mike007jd-game-superpowers-gsp-orchestrator

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

Verified badge

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[![AgentStack Verified](https://agentstack.voostack.com/badges/verified.svg)](https://agentstack.voostack.com/security/report/skill-mike007jd-game-superpowers-gsp-orchestrator)

Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
3mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
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About

Using Game Superpowers

Collection entrypoint. Classify the request, then route explicitly.

Classification

  • Build — new project, prototype, feature, vertical slice
  • Audit — diagnosis, read-only review, risk or UX review
  • Repair — targeted fixes after diagnosis
  • Polish — working game, better feel / UX / feedback / quality

Project state:

  • greenfield
  • prelaunch
  • shipped
  • live-risky

Output strategy

Choose one before invoking downstream skills:

  • inline (default) — keep findings and plans in conversation; do not write docs/.
  • minimal — persist only the small set of files needed for cross-session continuity.
  • full — write all requested docs artifacts.

Default to inline unless the user explicitly wants docs or the project clearly needs them. This overrides downstream defaults.

Routing

Build

  • gsp-concept-brainstorm when fantasy or goals are unclear, and by default for one-prompt generation, showcase builds, benchmark runs, or archetype-led requests such as runner, platformer, survivor, shooter, breakout, fps, dungeon crawler, or arena
  • gsp-scope-profile
  • gsp-build-strategy
  • gsp-super-build

Add as needed:

  • gsp-douyin-h5 for explicit Douyin-style portrait H5 delivery
  • gsp-ux-flow-designer, gsp-feedback-design
  • gsp-loop-bootstrap, gsp-mechanics-systems-design
  • gsp-build-review, gsp-subagent-build-loop
  • gsp-web-2d-specialist, gsp-web-3d-specialist
  • gsp-polished-prototype, gsp-production-feature

Audit

  • gsp-project-state-assessment
  • gsp-project-audit
  • gsp-audit-scorecard
  • gsp-repair-roadmap

Add the matching audit skills:

  • gsp-ux-flow-audit, gsp-hud-readability-audit
  • gsp-feedback-audit, gsp-audio-feedback-audit, gsp-feel-audit
  • gsp-mechanics-systems-audit, gsp-scope-completeness-audit
  • gsp-production-readiness-audit, gsp-architecture-maintainability-audit
  • gsp-live-risk-audit when project-state == shipped or project-state == live-risky

Repair

  • gsp-repair-roadmap
  • gsp-scope-guard
  • gsp-implementation-plan
  • gsp-production-code when quality target >= polished-prototype
  • gsp-playability-verifier
  • gsp-live-patch when project-state == shipped or project-state == live-risky

Polish

  • gsp-hud-feedback-polish
  • gsp-feedback-design
  • gsp-screenshot-critic
  • gsp-playability-verifier
  • gsp-audio-feedback-audit
  • gsp-feel-audit

Trigger examples

  • Requests like 做一个 Douyin H5 Interactive 作品, 抖音互动作品, 抖音互动空间, 抖音互动H5, 竖屏 H5 互动页, or 平台只接受 H5,要先定框架、文件结构和适配方式 should strongly bias toward gsp-douyin-h5.
  • If the same request also includes real-time browser gameplay, add gsp-web-2d-specialist after the platform shell and route are locked.

Rules

  • Classify before implementation and prefer specialized skills over ad hoc reasoning.
  • Keep the quality target explicit: first-playable, polished-prototype, production-feature, or live-patch.
  • For live or risky projects, prefer audit-first and surgical changes.
  • For browser games, lock spatial model, camera/view model, control grammar, obstacle grammar, and first-30-seconds promise before coding.
  • Prefer a builder + reviewer + verifier loop when the host supports subagents and the user wants maximum result quality; parallelize only across disjoint ownership zones.
  • Require fresh runtime verification before claiming a benchmark or showcase build is complete.
  • For cross-project reference or benchmarking, audit the reference project first, then apply the extracted patterns to the target via Repair or Build.

Output expectation

At the start, state the selected track, current project state, output strategy, and the next 2-5 Game Superpowers skills.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.