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Localization Pipeline

skill-mrcalderon3d-everything-game-dev-code-localization-pipeline · by MRCalderon3D

Prepare the project for translation, cultural adaptation, text expansion, and voice or subtitle variability.

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Install

$ agentstack add skill-mrcalderon3d-everything-game-dev-code-localization-pipeline

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

Localization Pipeline

Purpose

Prepare the project for translation, cultural adaptation, text expansion, and voice or subtitle variability.

Use When

  • the game will ship in multiple languages
  • text is growing fast
  • UI is not resilient to expansion

Inputs

  • text inventory
  • supported locales
  • UI constraints
  • narrative and subtitle requirements

Process

  1. separate localizable text from hardcoded content
  2. define key naming and source-of-truth rules
  3. plan export/import and review flow with vendors or internal localization
  4. identify screens and systems sensitive to expansion or RTL
  5. test fonts, truncation, and fallback behavior

Outputs

  • localization workflow
  • key management rules
  • locale risk list
  • QA localization checklist

Quality Bar

  • is usable by content creators without tribal knowledge
  • respects quality bars and runtime constraints together
  • defines validation and ownership for content flow

Common Failure Modes

  • style consistency that ignores gameplay readability
  • manual pipeline steps that create drift
  • content that cannot be validated before release

Related Agents

  • narrative-designer
  • ui-ux-designer
  • doc-updater

Related Commands

  • update-docs
  • verify
  • release-check

Notes

  • Keep this skill aligned with the relevant rules layer and current project documentation.
  • If engine-specific constraints materially change the workflow, hand off to the matching engine skill or engine-specific reviewer.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.