Install
$ agentstack add skill-tabooharmony-roblox-brain-roblox-luau-patterns ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
When to Load
- Designing classes with metatables (constructors, methods, inheritance)
- Async control flow (Promises, coroutines, pcall/xpcall, retry patterns)
- Module structure and organization (service pattern, singletons)
- Roblox-specific patterns (Instance creation, service access, events, task library)
- Choosing between architectural approaches (OOP vs modules vs flat functions)
- Error handling strategy (pcall wrapping, fallbacks, retry logic)
Hand off when: Pure syntax → roblox-luau-core · Type annotations → roblox-luau-types · Networking/data/security → roblox-networking, roblox-data, roblox-security · Performance → roblox-performance.
Full examples and code samples: references/full.md
Quick Reference
OOP (metatables): Use for multiple instances with shared behavior.
local MyClass = {}
MyClass.__index = MyClass
function MyClass.new(...): MyClass -- . for constructors
return setmetatable({...}, MyClass)
end
function MyClass:method() -- : for methods (implicit self)
end
-- Inheritance: setmetatable(Child, { __index = Parent })
Always set __index. Constructors use ., methods use :.
Module Services: Singleton pattern for managers. Service.init() wires events; clean up in PlayerRemoving.
Instance Creation: Configure ALL properties, set Parent LAST (prevents replication races).
Task Library: Always use task.*. wait()/spawn()/delay() are deprecated.
Error Handling:
local ok, result = pcall(fn, args...) -- one-shot fallible calls
local ok, result = xpcall(fn, handler) -- custom error handler + traceback
Wrap ALL DataStore/HTTP calls. Use Promise library for async chains (:andThen/:catch/:finally).
Naming: PascalCase (classes/modules/types), camelCase (vars/functions), UPPER_CASE (constants). Prefix _ for private.
Anti-Patterns:
wait()/spawn()/delay()→task.*- Polling loops → events or Heartbeat
- String
..in loops →table.concat() - Missing
pcallon DataStore/HTTP → silent crash - Trusting client → validate types, ranges, ownership
- Parent before config → replication race
- Props on class table instead of
self→ shared across instances - No connection cleanup → use Trove or manual
:Disconnect()
Libraries: Promise · Trove · Signal · Comm (Sleitnick) · ProfileStore · t (runtime checks)
Checklist: __index set · ./: correct · pcall on fallible · connections cleaned · Parent last · no deprecated · clear API · async error handling · player data cleaned on PlayerRemoving
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: TabooHarmony
- Source: TabooHarmony/roblox-brain
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.