Install
$ agentstack add skill-thanhnguyxnorg-blendops-asset-fallback-strategy ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
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Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
asset-fallback-strategy
Purpose
When asset-license-checker / asset-style-consistency-checker / glb-mobile-performance-budget blocks an asset, this skill produces an actionable fallback (replace / re-source / generate procedural / drop with caveat) so the recipe can proceed.
Quick start
- read the failed asset + reason
- propose 2-3 fallback options ordered by speed-to-implement
- pick one with user agreement
- update the asset list
When to use
- after a checker fails an asset
- when an asset cannot be acquired in time
- when budget excludes the originally-planned asset
- when license blocks an asset
When not to use
- when no asset has failed (nothing to fall back to)
- pure exploration (no concrete asset list)
- when the user wants to wait for the original asset
Trigger phrases
- "what if we can't get this asset"
- "fallback for the model"
- "the license blocks us"
- "scaled-down asset"
Prerequisites / readiness
- failed asset + reason known
- recipe brief known (informs alternative selection)
Input schema
Required inputs
| Input | Why it is required | |---|---| | Failed asset + reason | Drives fallback search | | Recipe brief | Alternative must satisfy brief | | Time / budget remaining | Affects feasibility of options |
Optional inputs
| Input | Use | |---|---| | Existing internal asset library | Source of fast fallbacks | | Generative tool access (procedural / AI) | Adds option types |
Assumptions to confirm
- The user accepts that a fallback is needed (vs waiting).
- "Drop with caveat" is a valid option even if not preferred.
Output schema
Primary output
A fallback option table: option (replace / re-source / procedural / generative / drop), source / method, time-to-implement, brief match, license confidence, recommendation.
Secondary output
- updated asset list reflecting picked fallback
- caveat lines if "drop" is chosen
- evidence label
Evidence / caveat output
Runtime status: Not Run | Attempted | Produced | Verified | Failed | Blocked / Not Run
Artifact status: Not Run | Not Produced | Produced | Verified | Failed
Evidence used:
Limitations:
Required laws
../../laws/evidence-before-done.md../../laws/non-blender-user-language.md../../laws/no-arbitrary-python-interface.md../../laws/official-runtime-only.md
Official runtime boundary
Process / planning skill — does not download / acquire / generate assets. Outputs a strategy.
Operating procedure
- Read failed asset + reason.
- Read brief style + budget context.
- Generate 2-3 fallback options (see
references/fallback-option-types.md). - Score each on time / brief match / license / quality.
- Recommend one; require user agreement.
- Update asset list; flag downstream rework needed.
Decision tree
Failed by license?
→ Replace from CC0 source first; otherwise paid alternative
Failed by budget (size/poly)?
→ Lower-poly version; or procedural; or simplification
Failed by style?
→ Replace from same-style source; or restyle
Failed by unavailability?
→ Re-source from cache; or procedural; or drop with caveat
Playbooks
Playbook A: Hero shoe model unavailable
Options: (1) Use stand-in mesh from internal lib (fastest, may not match brand). (2) Source from photogrammetry service (slowest, exact). (3) Procedural / generative (medium, brand-aligned but stylization may drift).
Playbook B: HDRI blocked by license
Options: (1) Replace with CC0 from polyhaven (fastest). (2) Bake HDR from procedural sky shader (medium). (3) Drop HDRI; rely on explicit lights (caveat: ambient feel changes).
Playbook C: Texture over-budget
Options: (1) Resize from 4K to 1K (fastest). (2) Replace with procedural noise + tiled detail (medium). (3) Drop texture variation; use solid color (caveat: visual difference).
Mode handling
Text-only mode
Strategy table only.
Runtime-ready mode
After picking fallback, hand off to discovery / asset-fetch action.
Blocked runtime mode
Strategy is forward-plan; no immediate action.
Validation checklist
- [ ] Failed asset + reason explicit
- [ ] 2-3 options with time / match / license columns
- [ ] Recommendation explicit
- [ ] User agreement evidence required
- [ ] Updated asset list reflected
- [ ] Caveat lines if "drop"
Pass / Warn / Fail rubric
| Verdict | Criteria | |---|---| | Pass | 2-3 options + recommendation + agreement + updated list. | | Warn | Options present but recommendation soft. | | Fail | "Just drop it" without caveat; no alternatives explored; agreement missing. |
Failure handling
- No viable fallback exists → recommend recipe scope reduction (drop the deliverable that needed this asset).
- Fallback also blocks → repeat the cycle with new fallback search.
- User refuses all options → document; flag as recipe-blocker.
Troubleshooting
| Problem | Response | |---|---| | Fallback doesn't match brief | Either change brief or change fallback; do not silently lower quality. | | Procedural option requires modeling skill not available | Cross out; rely on replace / drop. | | Generative AI tool license unclear | Run through asset-license-checker first. |
Best practices
- Always offer at least 2 options.
- Always show a "drop with caveat" option (even if last choice).
- Time-to-implement is decisive; brief match is necessary; license confidence is non-negotiable.
- Keep this skill narrow.
Good examples
- "Failed: hero-shoe-mesh.glb (license-blocked). Options: (1) polyhaven CC0 generic shoe — 30 min, brief match low. (2) Buy commercial license $99 — 2 hr, exact match. (3) Procedural shape + texture — 4 hr, match medium. Recommended: (2) for brief fidelity. Decision needed."
Bad examples
- "We'll figure it out." — no options listed.
User-facing response template
Failed asset:
Reason:
| Option | Source / method | Time | Brief match | License | Recommendation |
|---|---|---|---|---|---|
Recommendation:
Decision needed before continuing.
Caveat lines (if drop):
Updated asset list:
Limitations:
Next: discovery for selected fallback / scope reduction if all blocked
Anti-patterns
- "Just drop it" without caveat.
- Silently substituting without user agreement.
- Inventing fallback sources.
- Skipping the license check on the new fallback.
Cross-skill handoff
- Discovery for new asset →
../blender-asset-discovery-planner/SKILL.md - License check on fallback →
../asset-license-checker/SKILL.md - Style check on fallback →
../asset-style-consistency-checker/SKILL.md - Budget recheck →
../glb-mobile-performance-budget/SKILL.md - Library lookup →
../asset-library-organization-planner/SKILL.md
Non-goals
- Acquire the asset.
- Run Blender.
- Generate AI imagery.
References
references/fallback-option-types.mdreferences/scoring-rubric.mdreferences/drop-with-caveat-rules.md../../docs/skill-system.md
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: ThanhNguyxnOrg
- Source: ThanhNguyxnOrg/blendops
- License: MIT
- Homepage: https://github.com/ThanhNguyxnOrg/blendops
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.