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Asset Library Organization Planner

skill-thanhnguyxnorg-blendops-asset-library-organization-planner · by ThanhNguyxnOrg

Plan an internal asset library structure (folders, naming, metadata, license tracking, version control) so future recipes find and reuse assets reliably.

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Install

$ agentstack add skill-thanhnguyxnorg-blendops-asset-library-organization-planner

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

asset-library-organization-planner

Purpose

Set up a maintainable internal asset library so future recipes can:

  • find existing assets quickly,
  • avoid re-licensing the same source,
  • reuse PBR materials and HDRIs,
  • track versions and revisions.

Quick start

  • pin folder structure (kebab-case, by category)
  • pin naming convention (asset name + version + license slug)
  • pin metadata schema (license, source, date, version, hash)
  • pin version control rules (LFS for large binaries, plain text for metadata)
  • emit a library-init plan

When to use

  • starting a new BlendOps repo with multiple recipes
  • existing library is disorganized; recipes can't find assets
  • before scaling to 50+ assets

When not to use

  • single-recipe repo with

Limitations:


## Required laws
- `../../laws/evidence-before-done.md`
- `../../laws/non-blender-user-language.md`
- `../../laws/no-arbitrary-python-interface.md`
- `../../laws/official-runtime-only.md`

## Official runtime boundary

Planning skill — does not move files, does not run Blender, does not configure version control. Outputs a structure spec.

## Operating procedure
1. Read asset categories.
2. Pin folder structure (see `references/folder-structure-rules.md`).
3. Pin naming convention (see `references/naming-rules.md`).
4. Pin metadata schema (see `references/metadata-schema.md`).
5. Pin version control rules (LFS thresholds, branching).
6. Pin license tracking (one license file per asset folder).
7. Recommend a review process for new asset additions.
8. Emit library-init plan + migration steps.

## Decision tree

```txt
 50MB?
  → Git LFS or external storage
> 1GB total?
  → External DAM strongly recommended

Playbooks

Playbook A: Small repo ( 4 levels gets confusing).

Good examples

  • "assets/models/products/sneaker-v01-cc0.glb + assets/models/products/sneaker-v01-cc0.metadata.json + assets/models/products/sneaker-v01-cc0.LICENSE.txt"

Bad examples

  • "Just use a Drive folder." — no version, no license tracking.

User-facing response template

Library size estimate: 
VCS: 

Folder structure:
  

Naming convention: 

Metadata schema (per asset):
  

Version control:
  

License tracking: 

Review process: 

Migration steps (if applicable): 
Limitations: 
Next: implement plan; future recipes use this library

Anti-patterns

  • "Just a folder."
  • No license file.
  • Mutable "latest" pointers.
  • Mixing assets and recipes in the same folders.

Cross-skill handoff

  • Asset discovery → ../blender-asset-discovery-planner/SKILL.md
  • License → ../asset-license-checker/SKILL.md
  • Style → ../asset-style-consistency-checker/SKILL.md
  • Fallback → ../asset-fallback-strategy/SKILL.md

Non-goals

  • Move files.
  • Configure git / DAM.
  • Run Blender.
  • Buy assets.

References

  • references/folder-structure-rules.md
  • references/naming-rules.md
  • references/metadata-schema.md
  • ../../docs/skill-system.md

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.