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SKILL verified MIT Self-run

Gsp Rolling Supervisor

skill-mike007jd-game-superpowers-gsp-rolling-supervisor · by mike007jd

Use when game work is too large for one session and needs a guarded external build/verify/repair loop.

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Install

$ agentstack add skill-mike007jd-game-superpowers-gsp-rolling-supervisor

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
3mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

Game Rolling Supervisor

Goal

Push a game project through repeated autonomous passes without letting one long context rot into uselessness.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present rolling supervisor plan in conversation.
  • minimal or full: write docs/game-studio/rolling-supervisor.md and docs/game-studio/rolling/state.json.

Use:

  • ./shared/templates/rolling-supervisor-plan.md
  • ./shared/reference/rolling-supervisor-architecture.md
  • ./schemas/rolling-state.schema.json
  • ./schemas/session-result.schema.json

Rules

  • use this only when the repo can tolerate repeated build/verify/repair cycles
  • prefer short-lived worker sessions over one giant session
  • every worker must emit a compact structured handoff
  • verification gates decide whether to continue
  • use worktree isolation for parallel branches when practical
  • do not create infinite hook or stop loops
  • if the project is live or risky, only enable with explicit authorization

Worker graph

Typical graph:

  1. concept/requirements brainstorm
  2. scope profile
  3. architecture/plan
  4. build
  5. verify
  6. feedback design/polish
  7. verify again
  8. repair if needed

Important

The supervisor belongs outside the plugin runtime. The plugin defines the contracts; an external Python supervisor executes them.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.